Orc priest
For a list of all orcs, see list of orcs.
orc priest o [[File:{{{tile_name}}}.png|32px]] | |
---|---|
HP | 9 - 21 |
HD | 3 |
XP | 42 |
Speed | 10 |
AC | 1 |
EV | 10 |
Will | 16 |
Attack1 | 6 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy, |
Habitat | land |
Intelligence | Normal |
Uses | Weapons & armour |
Holiness | Natural |
Size | Medium |
Type | orc, orc |
Flags | Spellcaster Priest Warm-blooded Evil Speaks |
A servant of the ancient and cruel gods of the orcs, dressed in a long robe. It continually mumbles strange prayers. You should hope that they remain unheard. |
Useful Info
Orc priests introduce smiting into the game at levels where smiting is scary. So long as an orc priest is visible, it is capable of instantly dealing 7-17 damage to you in a single turn. Even worse, they usually appear along with a pack of orcs, orc wizards, and orc warriors, and can appear as early as Dungeon:3.
Spells: Pain (1d8), Smiting (1d11+6), Cantrip, Heal Other
Spells
Spell set | |
---|---|
Slot1 | Pain (d8) |
Slot2 | none |
Slot3 | Cantrip |
Slot4 | Smiting (7-17) |
Slot5 | none |
Slot6 | Minor Healing |
Tips & Tricks
Orc priests can be neutralized by hiding from their line of sight (they will try to rush you if they can't smite you), making them confused/paralyzed, or trapping them in a throwing net. Just avoid fights where they get to cast against you for several turns while you have to chop a path through their allies.