Concussion
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
| It pushes those it hits backwards, briefly stunning them in the process. If it pushes them into a solid feature, they will instead take an additional one-quarter of any damage that pierces their armour. |
The Concussion brand does the following:
- Pushes mobs backwards and stuns them, with duration proportional to weapon delay to prevent stunlocks.
- If a monster is the primary target [1], the player will follow.
- If the monster is knocked into a solid feature [2], they take an extra 25% damage instead of being stunned.
Sources
Only generates on Maces and Flails, and is available through both random generation and Scroll of Brand Weapon.
History
- In 0.34, concussion will be added along with several other weapon type specific brands.
References
| Brands | |
|---|---|
| Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Artefact only: Curare • Deathbane • Dragon slaying • Reaping • Silver |
| Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
| Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |