Death drake
Revision as of 04:36, 2 April 2013 by Ion frigate (talk | contribs) (almost 2x the hp of lindwurms, in a great example of artificial difficulty)
death drake l | |
---|---|
HP | 57 - 100 |
HD | 9 |
XP | 829 |
Speed | 13 |
AC | 6 |
EV | 14 |
Will | 36 |
Attack1 | 12 (bite: plain)
|
Resistances | rPois+ |
Vulnerabilities | Dragon Slaying |
Habitat | land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Big |
Type | dragon, death drake |
Flags | Spellcaster Flying Evil Cold-blooded |
A small dragon, radiating pestilence. |
Useful info
Death drakes are small, extremely unpleasant members of dragonkind. Although no very physically threatening, their miasma breath attack creates clouds of poisonous rot- and slow-inducing corruption that can near-permanently weaken your character. They can be found in lower portions of the Dungeon, the special 'undead Swamp:5', and in the Abyss, though they are most commonly encountered when summoned by draconian callers.
Spells
Spell set | |
---|---|
Slot1 | Miasma (3d9) |
Slot2 | Miasma (3d9) |
Slot3 | none |
Slot4 | Miasma (3d9) |
Slot5 | Miasma (3d9) |
Slot6 | none |
Tips & Tricks
- Read the article on miasma.
- Kill them as quickly as possible or run away fast! Note that despite their name and breath weapon, they are not in fact undead, or even considered unholy or evil. This means holy wrath weapons are not especially effective against them, but it also means they have no resistances other than poison and rotting.
- Unfortunately, killing them quickly may be easier said than done: they have good EV, non-trivial AC, and almost twice as many HP than most HD 9 monsters. If the drake came from a draconian caller, it is usually better to run away, wait for the drakes to unsummon, and try to catch the caller in melee before he fills the area with allies. If it is a real death drake, use your best weapons and/or spells to dispatch them quickly. Note that their low MR means Hexes can often disable them if you have them at a decent power.