Search results

Jump to: navigation, search
  • *Neither Duvessa nor Dowan will follow you up or down [[stairs]], unless their sibling is adjacent to you too (in which case they both wil ...uvessa hits very hard and very fast, but only hurts in melee range and has no ranged attacks. Dowan can pelt you with strong magic, but has less durabili
    1 KB (212 words) - 03:52, 10 September 2023
  • ...cian, while his sister is a somewhat competent fighter. Together, they are no joke, and killing one will buff the other. *Neither Dowan nor Duvessa will follow you up or down [[stairs]] unless their sibling is adjacent to you too (in which case they both will
    2 KB (250 words) - 03:45, 10 September 2023
  • .... Using [[Haste]] before he's in melee range allows you to run to a nearby stairs. ...a huge difference (alternatively, just avoid him entirely -- you are under no obligation to kill every enemy you see).
    4 KB (625 words) - 13:02, 14 April 2024
  • ...y service, I would be already favored by Beogh. They told me that there is no need for light as the dungeon is perpetually, if gloomily, lit by a dim and At noon the clan gathered around the stairs down. About half a mile away, covered by a simple shack, the stone stairwel
    43 KB (8,052 words) - 00:47, 20 November 2020
  • Many strategies exist to take on TRJ. No matter what you're doing, it is recommended to have corrosion resistance, c ...yak]]. This creates a mass of jellies still, but once you deal with them, no more will spawn from the polymorphed TRJ.
    11 KB (1,745 words) - 20:33, 24 March 2024
  • ...link frogs can expect fast movement speed, decently powerful melee damage, no resistances, excellent [[ev]]asion, and an irritating tendency to blink awa ...making a getaway. Alternatively, just wait for him to blink away from the stairs and make your escape.
    2 KB (302 words) - 16:53, 15 May 2023
  • ...are considered to be moving at 10 [[aut]] for the purposes of attacking. [[Stairs]] don't count as movement, so you will go up/down at normal speed and not u *No new abilities.
    7 KB (1,159 words) - 02:31, 21 May 2024
  • *Tentacled monstrosities have no ranged attacks whatsoever. If you can boost your movement speed to above av *Trying to use [[stairs]] next to a tentacled monstrosity is a bad idea. They will often constrict
    2 KB (269 words) - 12:30, 26 April 2024
  • *Evoking the [[horn of Geryon]] will summon 1-4 hell beasts at no cost (though you will not be able to do so again until you have gained a co ...pling ability if you expect to stair dance away. They may push you off the stairs and leave you extremely vulnerable, a common way to die in the [[Vestibule
    2 KB (237 words) - 08:05, 26 April 2024
  • * Killing monsters in the [[Abyss]] eventually spawns exits and down-stairs. * [[Ziggurat]] portals no longer appear in [[Pan]].
    12 KB (1,863 words) - 13:25, 3 March 2019
  • *[[The Lair]] has no rune itself but contains 3 branches which do. It always contains: **[[The Crypt]] has no rune itself, but contains an entrance to The Tomb.
    14 KB (2,418 words) - 19:43, 8 January 2024
  • ...[stairs]]. If one of your scrolls happens to be a scroll of noise, there's no telling what sort of things you'll wake up. ...in your play style to draw monsters to you (e.g. ambushing, hit & run with stairs, verifying an area is cleared of monsters, etc.), a scroll of noise is not
    1 KB (183 words) - 21:36, 26 April 2024
  • ..., 2. does not contain a dangerous [[cloud]], and 3. is outside of certain "no teleport" [[vault]]s. This includes the tile you are currently on. |Read scroll of teleport (1.0 turn) || 1.0 turn || No
    4 KB (574 words) - 22:59, 3 March 2024
  • ...bine the 'lack of escape' with a swarm of merfolk, things can get hairy in no time.
    6 KB (856 words) - 02:33, 7 September 2023
  • ...ish Mines are two floors deep and found between Dungeon:9-12. The entrance stairs are usually decorated with orcish idols and occasionally even [[altar]]s to ...so a [[wand of digging]] can make shortcuts or chokepoints. Expect almost no hallways aside from those you dig yourself.
    6 KB (908 words) - 04:48, 4 March 2024
  • ...ce the waltz, dreaming of battlefields void of man and beast. That time is no more, yet the weapons are still there. {{flavour|These stairs lead to the Hall of Blades. The steps seem to have been beaten and chipped
    4 KB (602 words) - 20:05, 28 September 2020
  • ...Floor layouts vary significantly, including wide open chambers with almost no cover, series of interconnected small chambers with narrow hallways between ...s, depending on the number of heads. [[Elephant]]s can shove you off the [[stairs]], [[lindwurm]]s and [[rime drake]]s can fire elemental ranged attacks, and
    9 KB (1,435 words) - 12:42, 7 September 2023
  • ...from) in order to exit back into the [[Dungeon]]. If you try to enter with no runes, you will receive a prompt warning you that you must have a rune to e *{{monsterlink|Vault warden}}- Can seal [[door]]s and [[stairs]] around you, forcing you to kill it to get past.
    12 KB (1,811 words) - 02:29, 23 April 2024
  • Stairs to the Slime Pits can be found between [[the Lair]]: 4-5. While the entranc ...to connect separate chambers together, easing travel. Outside of Slime:5, no items generate here.
    6 KB (907 words) - 23:32, 15 February 2024
  • Stairs to the Tomb are found on the last floor of [[the Crypt]]. It's only 3 level ...you'll notice that you ended up in the section of Tomb:2 with the one-way stairs down to Tomb:3. In this case you can skip to point 7.
    16 KB (2,687 words) - 04:03, 7 September 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)