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  • * Fixed crash when multidropping a worn cloak and worn body armour, in that order, with easy_armour enabled. * Fixed labyrinths and the abyss being semi-mappable.
    519 bytes (71 words) - 06:53, 21 December 2012
  • * Fixed Pandemonium demonlords (Cerebov and friends) not getting the right runes. * Added sartak's logfile patch and -scorefile option.
    832 bytes (117 words) - 06:53, 21 December 2012
  • * Fixed the Shining One and Zin being angered by the deaths of their minions in combat.
    514 bytes (68 words) - 06:53, 21 December 2012
  • * Save and bones files formats changed, incompatible with 0.1.x. * More vaults and special level layouts.
    5 KB (720 words) - 06:53, 21 December 2012
  • * Fixed EV penalty for nagas and centaurs.
    754 bytes (99 words) - 06:53, 21 December 2012
  • * Fixed crashes (enchantment timeout and bouncing beams). * DOS and Windows builds pause after displaying fatal error message.
    1 KB (152 words) - 06:53, 21 December 2012
  • * Fixed detect creatures and items not working.
    376 bytes (46 words) - 06:53, 21 December 2012
  • ...ed with a much cleaner view layer. Brent also repaired the mutation system and overhauled the combat code. ...hard for spellcasters. The mid-game was brutally hard for all characters, and the sight of a monster wearing a shield in 4.1 was enough to make the best
    963 bytes (156 words) - 06:53, 21 December 2012
  • * Combat grammar and out-of-sight combat message fixes. * Acquirement handles books of minor magic and conjuration correctly.
    622 bytes (80 words) - 06:53, 21 December 2012
  • * Removed Hill Dwarf and Elf species. * Kenku can kick with their talon feet, and can fly faster than normal when lightly burdened.
    5 KB (654 words) - 06:53, 21 December 2012
  • ...l Stone Soup]] versions. Major versions such as 0.25 introduce new content and balance work, while minor versions such as 0.25.1 typically contain bugfixe ...yed as a "sneak peek" of features likely to make it into the next release, and can contain balance work or bugfixes not yet in a stable release.
    2 KB (162 words) - 08:17, 4 March 2024
  • * Nagas and worshippers of Cheibriados don't suffer from as much hunger. * Magic mapping and Lugonu's self-banishment now work in Pandemonium.
    4 KB (633 words) - 06:53, 21 December 2012
  • * Xcode, Visual C++ and clang build fixes.
    519 bytes (69 words) - 06:53, 21 December 2012
  • •Disable Trowel card in portal vaults, labyrinths, Pan and the Abyss.
    958 bytes (136 words) - 06:53, 21 December 2012
  • * Split Enchantments into [[Hexes]] (harm foes) and [[Charms]] (self-buffs). * Replaced [[Selective Amnesia]] spell with [[Scroll of amnesia]] and book destruction.
    28 KB (4,165 words) - 21:18, 11 December 2013
  • Changes that didn't make it into the changelogs: * New skill training system. Experience pool and [[victory dance|victory dancing]] are gone.
    11 KB (1,573 words) - 08:38, 25 March 2020
  • ...that meet with developer and player approval are likely to make their way into the next stable release. Discuss and read about future development:
    1 KB (180 words) - 16:02, 12 March 2024
  • * And a bunch of other minor ones here and there.
    653 bytes (92 words) - 06:53, 21 December 2012
  • * plus many other small updates and fixes.
    549 bytes (82 words) - 06:53, 21 December 2012
  • ...gh the updates and <s>cross out</s> lines once they have been incorporated into the appropriate wiki page, or if they don't require any changes. * Lots of new vaults and tiles.
    10 KB (1,543 words) - 06:53, 21 December 2012

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