Jellyfish
Revision as of 09:05, 18 February 2014 by Ion frigate (talk | contribs)
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
jellyfish J | |
---|---|
HP | 13-31 |
HD | 4 |
XP | 60 |
Speed | 10 |
AC | 0 |
EV | 5 |
Will | 16 |
Attack1 | 1 (sting: poison drain strength) |
Attack2 | 1 (hit: plain)
|
Resistances | rPois+, rDrown |
Vulnerabilities | None |
Habitat | Water |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Natural |
Size | Little |
Type | jellyfish, jellyfish |
Flags | No skeleton Submerges |
A pulsating glob of transparent flesh, waiting just below the surface of the water to sting its prey with its many tentacles. The tentacles do little harm on their own, but the poisonous toxins they inject can cause significant damage to muscle tissue.
“From this story it is evident that in former times the jellyfish once had a shell and bones something like a tortoise, but, ever since the Dragon King's sentence was carried out on the ancestor of the jelly fishes, his descendants have all been soft and boneless just as you see them to-day thrown up by the waves high upon the shores of Japan.” |
Useful info
Jellyfish are fragile aquatic monsters with poisonous stings. They flee to deep water when severely injured, and can be found anywhere that water occurs, apart from the first few floors of the Dungeon.
Tips & Tricks
- Poison resistance renders their attacks virtually harmless.
- Failing that, having even a modest AC is likely to negate their poison.
- If poisoned, back off and let yourself recover before fighting them later. There's no sense in letting yourself get stung to death by a monster that can't follow you on land.
History
Jellyfish will be removed in 0.14.