Porcupine
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
For a list of all rodents, see list of rodents.
porcupine r | |
---|---|
HP | 10-22 |
HD | 4 |
XP | 142 |
Speed | 12 |
AC | 2 |
EV | 12 |
Will | 20 |
Attack1 | 16 (bite: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Tiny |
Type | rat, porcupine |
Flags | Spiny Warm-blooded |
A vicious rodent with a coat of sharp quills and a painful bite.
HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.] |
Useful Info
Porcupines are small creatures mainly found in the Lair. They're somewhat tougher than quokkas, and they deal 5d4 physical damage any time you hit them in melee due to their spiny nature, but they are still one of the easiest opponents you'll encounter by the time they start generating.
Tips & Tricks
- Any attempt at constricting a porcupine immediately fails. Guess why!
- If you really don't want to take damage from their spines, use reaching attacks from polearms.