Nonliving
Nonliving monsters are inanimate objects and substances which have gained autonomy via magical, technological, or natural means. (Undead monsters, by contrast, were at one time alive.)
Nonliving monsters include golems, gargoyles, statues, elementals, mimics and dancing weapons.
All nonliving monsters are immune to negative energy, confusion, and asphyxiation (being unbreathing). They can be slowed (unless they are immobile), but not put to sleep. Most – but not all – nonliving monsters are also resistant to poison and electricity. The training dummy, for instance, is resistant to neither.
Nonliving players are immune to poison and miasma. They are not immune to torment or confusion.