Warg
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
For a list of all canines, see list of canines.
warg h | |
---|---|
HP | 21-44 |
HD | 5 |
XP | 188 |
Speed | 15 |
AC | 9 |
EV | 12 |
Will | 40 |
Attack1 | 25 (bite: plain)
|
Resistances | rPois+ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | hound, warg |
Flags | See invisible Unblindable Warm-blooded |
A particularly large and evil-looking wolf, usually found in the company of orcs. |
Useful Info
Wargs are the largest natural canines in the game and are closely tied to orcish culture. They serve as guards in and around the Orcish Mines, quickly chasing down their victims and attacking in melee. Fortunately they aren't very dangerous, but they can certainly distract you while a well-armed orc attacks you.
Tips & Tricks
- They are resistant to poison, making them the only things in the Orcish Mines that can't be incapacitated with Mephitic Cloud. Casters relying on it should find a different way to kill them.
- Wargs are the most powerful result from the spell Call Canine Familiar.
History
- In 0.31, wargs will get stronger attacks (18 -> 25 damage), more defenses (4 -> 9 AC), and more speed (13 -> 15). Also, it won't be possible to summon them via Call Canine Familiar.