Hornet
Revision as of 23:30, 17 March 2013 by Ion frigate (talk | contribs)
red wasp y | |
---|---|
HP | 30 - 58 |
HD | 8 |
XP | 544 |
Speed | 15 |
AC | 7 |
EV | 14 |
Will | 32 |
Attack1 | 23 (sting: paralyse)
|
Resistances | none |
Vulnerabilities | Poison |
Habitat | land |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Natural |
Size | Tiny |
Type | yellow wasp, red wasp |
Flags | No skeleton Flying |
A huge red wasp with a viciously barbed stinger. Potent paralytic poison drips from its tip. |
Useful Info
Red wasps are some of the most dangerous flying insects. Their stings can paralyze you, leaving you defenseless unless you have poison resistance or an amulet of stasis.
Tips & Tricks
- Never fight them in an area that allows you to be surrounded. Paralysis is bad enough when you only have to worry about one wasp.
- You can summon your own red wasps by drawing the Foxfire card. Summoned red wasps are immensely powerful against most natural monsters, and some unnatural ones. Two particularly good locations for this are the Vaults:8 opening and Antaeus.
- If you encounter one and have no poison resistance, zapping it with a wand of polymorph other may be a good idea. They are quite likely to turn into something less dangerous.
History
Prior to 0.8, their paralysis effect could stack. They were near-certain death to anyone stung without the proper defenses.