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- Humans have a base [[Strength]], [[Intelligence]] and [[Dexterity]] of 8 (before Background modifiers) and have normal base {{species_aptitudes|Human}}5 KB (753 words) - 22:55, 4 February 2024
- |intelligence={{Human intelligence}}4 KB (569 words) - 03:30, 24 November 2024
- {{flavour|The Merfolk are a hybrid species of half-human, half-fish that typically live in the oceans and rivers, seldom venturing t Merfolk have a base [[Strength]] of 8, [[Intelligence]] of 7 and [[Dexterity]] of 9 (before Background modifiers).3 KB (496 words) - 10:44, 13 October 2025
- {{flavour|Nagas are a hybrid species: Human from the waist up with a large snake tail instead of legs. Naga have a base [[Strength]] of 10, [[Intelligence]] of 8 and [[Dexterity]] of 6 (before Background modifiers). They have aver5 KB (764 words) - 18:27, 16 January 2026
- {{flavour|The Centaurs are another species of hybrid creatures: horses with Human torsos. They usually live in forests, surviving by hunting. Centaurs have a base [[Strength]] of 10, [[Intelligence]] of 7 and [[Dexterity]] of 4 (before [[background]] modifiers).4 KB (555 words) - 02:12, 2 October 2023
- {{flavour|The Minotaurs are a species of hybrids, posessing human bodies with bovine heads. They delve into the Dungeon because of their inst Minotaurs have a base [[Strength]] of 12, [[Intelligence]] of 5 and [[Dexterity]] of 5 (before Background modifiers). They have -1 t2 KB (341 words) - 10:12, 9 November 2025
- Tengu have a base [[Strength]] of 8, [[Intelligence]] of 8 and [[Dexterity]] of 9 (before Background modifiers). They have +1 t ...endary creature in Japanese folk religion traditionally depicted with both human and avian characteristics.4 KB (646 words) - 07:29, 4 November 2025
- ...ur|Draconians are human-dragon hybrids: humanoid in form and approximately human-sized, with wings, tails and scaly skins. Draconians start out in an immatu Draconians have a base [[Strength]] of 10, [[Intelligence]] of 8 and [[Dexterity]] of 6 (before Background modifiers) and have normal9 KB (1,364 words) - 06:36, 22 January 2026
- Demonspawn have a base [[Strength]] of 8, [[Intelligence]] of 8 and [[Dexterity]] of 8 (before Background modifiers). Demonspawn can be a moderately difficult race to play. They are similar to [[Human]]s, but with worse aptitudes and leveling. To compensate, you'll get random4 KB (597 words) - 04:34, 2 September 2024
- ...While a tentacle lacks fingers, two tentacles are a rough equivalent of a human's arm where item manipulation is concerned - including wielding two-handed Octopodes have a base [[Strength]] of 7, [[Intelligence]] of 10 and [[Dexterity]] of 7 (before Background modifiers).6 KB (1,005 words) - 20:26, 17 January 2026
- ...advanced in level very slowly, needing half again as much experience as [[human]]s. *+1 [[strength]] or [[intelligence]] every 5th level.2 KB (270 words) - 17:13, 10 July 2022
- ...acter's basic '''stats''' (or '''attributes''') are [[Strength]] (Str), [[Intelligence]] (Int) and [[Dexterity]] (Dex). These are determined by your [[species]] a ...nd the number before the colon indicates the frequency of stat gains. So a Human, who would gain one Str, Int, or Dex every 4 levels, is represented by 4:SI8 KB (1,091 words) - 00:36, 17 March 2026
- [[Human]], [[Hill Orc]], [[Troll]], [[Merfolk]], [[Minotaur]], and [[Demonspawn]] a ...ng Death Knight adds 5 to your starting [[Strength]], 3 to your starting [[Intelligence]] and 4 to your starting [[Dexterity]].3 KB (379 words) - 21:58, 17 June 2025
- [[Human]], [[Deep Elf]], [[Naga]], [[Draconian]], [[Djinni]], and [[Octopode]] are Choosing Hedge Wizard adds 2 to your starting [[Strength]], 6 to [[Intelligence]], and 4 to [[Dexterity]].5 KB (825 words) - 10:17, 14 November 2025
- If you feel you must play a Wanderer, the game recommends you play as a [[Human]], [[Mountain Dwarf]], [[Gnoll]], [[Barachi]], [[Merfolk]], [[Draconian]] o ...y armour is given, start with a [[leather armour]] (if starting strength > intelligence) or a robe (otherwise).7 KB (1,103 words) - 07:21, 31 March 2025
- Gnolls have a base [[Strength]] of 7, [[Intelligence]] of 7 and [[Dexterity]] of 7 (before Background modifiers). *+1 [[strength]], [[intelligence]], or [[dexterity]] every 4 levels8 KB (1,359 words) - 19:02, 22 January 2026
- ...intelligence]]: +0 for mindless, +8 for animal intelligence, +12 for human intelligence4 KB (565 words) - 09:40, 18 January 2024
- ...polymorphed into a different form of [[:Category: Human intelligence|human intelligence]], unless the poly target had innate spells (e.g. naga spit).4 KB (698 words) - 08:20, 14 May 2024
- *Of human [[monster intelligence|intelligence]] ("it is intelligent").3 KB (419 words) - 17:56, 4 November 2025
- |'''Max HP: Human Intelligence''' |'''Max HP: Animal Intelligence'''11 KB (1,669 words) - 21:17, 15 January 2025