Difference between revisions of "Amulet of the Air"

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(Updated to 0.27. Updated flavour text and changes to function. Reference pointed at new line.)
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==History==
 
==History==
*In [[0.27]], this artefact boosts the spell power of [[Air]] Magic, but no longer give +5 EV.
+
*In [[0.27]], this artefact boosts the spell power of [[Air]] Magic, but no longer gives +5 EV.
 
*Prior to [[0.12]], this artefact's base type was an [[amulet of controlled flight]]. When this [[intrinsic]] was removed in 0.12, the base type was changed to an [[amulet of inaccuracy]] and it received the permanent [[Repel Missiles]] effect to make up for that penalty.
 
*Prior to [[0.12]], this artefact's base type was an [[amulet of controlled flight]]. When this [[intrinsic]] was removed in 0.12, the base type was changed to an [[amulet of inaccuracy]] and it received the permanent [[Repel Missiles]] effect to make up for that penalty.
  

Revision as of 19:19, 5 August 2021

Version 0.27: This article may not be up to date for the latest stable release of Crawl.
A sky-blue amulet, suffused with enchantments that protect the wearer and make their Air spells more powerful. Its creator lacked just one thing: a steady hand.

Amulet of the air.png the amulet of the Air

Inaccuracy ego
Air spell enhancer
allows Flight
rElec
Repel Missiles ego

Desirability

The amulet of the Air[1] has a poor base type, but its benefits outweigh the Inaccuracy ego. Permanent repel missiles is normally only on scarves and spell enhancers outside of staves are hard to come by, while electricity resistance and on-demand flight are very useful from time to time. Any character that has seriously developed its weapon skills throughout the game will barely notice the accuracy drop, making this an excellent amulet to swap in on occasion or even wear regularly.

History

References