Difference between revisions of "Antennae"

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m (Formicids no longer Trunk-only)
(Updated for 0.14 changes)
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|Rank||Effect||Flavor
 
|Rank||Effect||Flavor
 
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|1||Detects all monsters within 3 tiles, even through [[wall]]s or opaque [[cloud]]s. Prohibits [[helmet]]s.||You have a pair of small antennae on your head.
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|1||Shows the location of all invisible enemies in [[LoS]]. Detects all monsters within 3 tiles, even through [[wall]]s or opaque [[cloud]]s. Prohibits [[helmet]]s.||You have a pair of small antennae on your head.
 
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|2||Range increases to 5 tiles. Prohibits helmets.||You have a pair of antennae on your head.
 
|2||Range increases to 5 tiles. Prohibits helmets.||You have a pair of antennae on your head.

Revision as of 03:20, 30 April 2014

Rank Effect Flavor
1 Shows the location of all invisible enemies in LoS. Detects all monsters within 3 tiles, even through walls or opaque clouds. Prohibits helmets. You have a pair of small antennae on your head.
2 Range increases to 5 tiles. Prohibits helmets. You have a pair of antennae on your head.
3 Range increases to 7 tiles. Grants see invisible. Prohibits all headgear. You have a pair of large antennae on your head.

When playing in console mode, non-hidden creatures not in LOS are revealed as { or { glyphs, depending on whether the entity is hostile or friendly. In tile mode, they appear as a variety of icons. Attempting to move into a hidden monster (eg, trapdoor spiders) will halt your movement, without revealing the monster. Mimics will be revealed.

Species:: Formicids start with rank 3). Demonspawn can gain antennae as a body slot option.

Good mutation, Demonspawn mutation