Difference between revisions of "Dispersal"

From CrawlWiki
Jump to: navigation, search
m (History)
m (Effect: forgot that turns existed)
Line 8: Line 8:
 
If the spell manages to beat a monster's [[willpower]], the monster is instantly [[teleport]]ed away. If the spell fails, the monster will [[blink]] away, even if they have infinite willpower.
 
If the spell manages to beat a monster's [[willpower]], the monster is instantly [[teleport]]ed away. If the spell fails, the monster will [[blink]] away, even if they have infinite willpower.
  
Any affected monster may get [[confusion|confused]] for <code>1 + 2d(pow/10 - 1)/2</code> [[decaAut]]<ref>{{source ref|0.29.0|spl-transloc.cc|L1428}}</ref> if it fails a separate willpower check.
+
Any affected monster may get [[confusion|confused]] for <code>1 + 2d(pow/10 - 1)/2</code> turns<ref>{{source ref|0.29.0|spl-transloc.cc|L1428}}</ref> if it fails a separate willpower check.
  
 
==See Also==
 
==See Also==

Revision as of 04:28, 14 October 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
This page describes the Dispersal spell. For the ammunition brand, see Dispersal (brand). For the trap, see dispersal trap..
Dispersal.png Dispersal
Level 6
School1 Translocation
Source(s) There-And-Back Book
Book of the Warp
Casting noise 5
Spell noise 0
Power Cap 200
Range 1-4
Flags Area, Escape
Teleports away any creatures within a short distance of the caster. Any creature with the Will to resist will still be irresistibly blinked a shorter distance, and any monster it affects at all has a separate Will-based chance of being confused by the warping of space.

Dispersal is a level 6 Translocations spell which attempts to clear away all monsters adjacent to you.

Effect

If the spell manages to beat a monster's willpower, the monster is instantly teleported away. If the spell fails, the monster will blink away, even if they have infinite willpower.

Any affected monster may get confused for 1 + 2d(pow/10 - 1)/2 turns[1] if it fails a separate willpower check.

See Also

History

  • Prior to 0.12, there was only a 50% chance that the monster would blink away when the teleport attempt failed.

References