Difference between revisions of "Infestation"

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'''Infestation''' is a level 8 [[Necromancy]] spell that applies the 'infested' status to monsters in a 5x5 smite-targeted area; a friendly [[death scarab]] erupts out of the victims when they die.
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'''Infestation''' is a level 8 [[Necromancy]] spell that applies the ''''Infested'''' status to monsters in a 5x5 smite-targeted area. Friendly [[death scarab]]s erupt out of the victims when they die.
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Scarabs last for around 81 turns<ref>{{source ref|0.29.0|fineff.cc|684}}<br><nowiki>*</nowiki> A [[summon#summon duration|summon duration]] of 5 is about 81 turns.</ref>. Infested takes priority over all other ally-creating, "[[corpse]]-destroying" Necromancy durations, though it still works with [[Death Channel]].
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Infestation can be obtained as part of [[Kikubaaqudgha]]'s 6* piety gift.
  
 
==Strategy==
 
==Strategy==
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Death scarabs are incredibly good allies; they are very fast, slow down enemies, are undead, and deal great damage. They also last for a fairly long time, letting you Infest new monsters you encounter.
  
Infest the weaker monsters in a horde and kill them quickly to spawn a bunch of scarabs. Death scarabs are incredibly good allies; they are very fast, slow down enemies, are undead, and deal great damage. They also last for a fairly long time, letting you Infest new monsters you encounter to replenish your horde.
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Infest the weaker monsters in a horde and kill them quickly in order to spawn a bunch of scarabs. Use spells like [[Borgnjor's Vile Clutch]] and [[Anguish]] (when combined with other, existing [[undead]]) to start the horde.
  
 
==History==
 
==History==
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*Prior to [[0.29]], scarabs worked alongside all other undead-creating spells.
 
*In [[0.26]], the duration of death scarabs was reduced.
 
*In [[0.26]], the duration of death scarabs was reduced.
 
*This spell was added in [[0.19]].
 
*This spell was added in [[0.19]].
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==References==
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<references/>

Revision as of 20:12, 24 August 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Infestation.png Infestation
Level 8
School1 Necromancy
Source(s) Book of Death
Casting noise 8
Spell noise 4
Power Cap 200
Range LOS
Hated By Elyvilon
The Shining One
Zin
Flags Target, Unclean
Calls forth a plague of scarabs, infesting affected creatures for a duration depending on power and causing death scarabs to grow and burst from them upon death.

Infestation is a level 8 Necromancy spell that applies the 'Infested' status to monsters in a 5x5 smite-targeted area. Friendly death scarabs erupt out of the victims when they die.

Scarabs last for around 81 turns[1]. Infested takes priority over all other ally-creating, "corpse-destroying" Necromancy durations, though it still works with Death Channel.

Infestation can be obtained as part of Kikubaaqudgha's 6* piety gift.

Strategy

Death scarabs are incredibly good allies; they are very fast, slow down enemies, are undead, and deal great damage. They also last for a fairly long time, letting you Infest new monsters you encounter.

Infest the weaker monsters in a horde and kill them quickly in order to spawn a bunch of scarabs. Use spells like Borgnjor's Vile Clutch and Anguish (when combined with other, existing undead) to start the horde.

History

  • Prior to 0.29, scarabs worked alongside all other undead-creating spells.
  • In 0.26, the duration of death scarabs was reduced.
  • This spell was added in 0.19.

References

  1. fineff.cc:684 (0.29.0)
    * A summon duration of 5 is about 81 turns.