Difference between revisions of "Lochaber axe"

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{{version-trunk}} {{stub}}
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{{version029}} {{stub}}
 
{{flavour|This brutal weapon, long thought lost to history, combines the extended reach of a polearm with the cleaving sharpness of an axe.}}
 
{{flavour|This brutal weapon, long thought lost to history, combines the extended reach of a polearm with the cleaving sharpness of an axe.}}
  
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+5 lochaber axe (modified [[bardiche]]; 19 damage, -7 accuracy, base delay 20) <br>
 
+5 lochaber axe (modified [[bardiche]]; 19 damage, -7 accuracy, base delay 20) <br>
 
[[Cleave]]s all targets within two tiles<br>
 
[[Cleave]]s all targets within two tiles<br>
Uses the higher of [[Axes]] or [[Polearms]] skill
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Uses the highest of [[Axes]] or [[Polearms]] skill
  
 
==Desirability==
 
==Desirability==
The '''lochaber axe''' combines [[reaching]] and [[cleaving]] for an extremely impressive supercleave. However, the stipulations make it less effective than it may seem. It has no damage [[brand]], meaning it suffers in comparison to other two-handers. It requires a lot of skill to practically use, swinging slower and even less accurately than a base bardiche. It is also a two-hander in the first place, which many characters wouldn't want to use (and [[kobold]]s / [[spriggan]]s, unable to use). So outside of extremely crowded situations, it's more of a flashy weapon than a general purpose one.
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The '''lochaber axe'''<ref>{{source ref|0.29.0|art-data.txt|1690}}</ref> combines [[reaching]] and [[cleaving]] for an extremely impressive supercleave. However, the stipulations make it less effective than it may seem. It has no damage [[brand]], meaning it suffers in comparison to other two-handers. It requires a lot of skill to practically use, swinging slower and even less accurately than a base bardiche. It is also a two-hander in the first place, which many characters wouldn't want to use (and [[kobold]]s / [[spriggan]]s, unable to use). So outside of extremely crowded situations, it's more of a flashy weapon than a general purpose one.
  
 
==History==
 
==History==

Revision as of 16:27, 26 August 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
This brutal weapon, long thought lost to history, combines the extended reach of a polearm with the cleaving sharpness of an axe.

Lochaber axe.png the +5 lochaber axe

+5 lochaber axe (modified bardiche; 19 damage, -7 accuracy, base delay 20)
Cleaves all targets within two tiles
Uses the highest of Axes or Polearms skill

Desirability

The lochaber axe[1] combines reaching and cleaving for an extremely impressive supercleave. However, the stipulations make it less effective than it may seem. It has no damage brand, meaning it suffers in comparison to other two-handers. It requires a lot of skill to practically use, swinging slower and even less accurately than a base bardiche. It is also a two-hander in the first place, which many characters wouldn't want to use (and kobolds / spriggans, unable to use). So outside of extremely crowded situations, it's more of a flashy weapon than a general purpose one.

History

  • The lochaber axe was reintroduced in 0.29 as an unrand artefact, with the same base stats as a pre-reaching bardiche.
  • In 0.4, lochaber axes were renamed into bardiches.
  • This weapon was introduced in 0.1.

References