Difference between revisions of "Moon troll leather armour"

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(Desirability)
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==History==
 
==History==
*In [[0.28]], the armour's regeneration bonus was set back to +0.8 HP/turn.
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*In [[0.28]], the armour's regeneration bonus was set back to +0.8 HP/turn (from +1 HP/turn)
 
*Prior to [[0.27]], the armour's regeneration bonus was +0.8 HP/turn.
 
*Prior to [[0.27]], the armour's regeneration bonus was +0.8 HP/turn.
 
*Prior to [[0.25]], the regenerative effect did not require attunement at full HP.
 
*Prior to [[0.25]], the regenerative effect did not require attunement at full HP.

Revision as of 21:23, 11 February 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
A suit of armour rumoured to have been created by enchanting the hide of a now-extinct species of troll. Whether the name rings true or is merely appropriated to add mystique is something of a mystery. The armour's innate powers of regeneration and magical protection, however, are hard to dispute.

Moon troll leather armour.png The +4 moon troll leather armour

+4 troll leather armour

Spirit shield
MP+5
+80 regeneration rate (in addition to that provided from being a troll leather armor)

Desirability

The moon troll leather armour[1] is a huge upgrade over standard troll leather armour. Although it offers only moderate physical defense (though it remains light enough that it does not noticeably hinder spellcasting or stealth), its regeneration bonus totals to +160, or a whopping 1.6 extra HP per turn. The spirit shield and extra MP help increase both durability and effective regeneration, making it great for EV-based fighters.

Much like other wearable sources of regeneration, the moon troll leather armour requires attunement at full HP to begin functioning. Deep Dwarves do not regenerate, while bloodless Vampires and Ghouls only regenerate when there are no monsters nearby, so they will find this armour considerably less beneficial.

If you ever discover Lehudib's Moon Base, you are guaranteed to find the moon troll leather armour on the moon troll itself, unless it has already generated elsewhere.

References

History

  • In 0.28, the armour's regeneration bonus was set back to +0.8 HP/turn (from +1 HP/turn)
  • Prior to 0.27, the armour's regeneration bonus was +0.8 HP/turn.
  • Prior to 0.25, the regenerative effect did not require attunement at full HP.
  • In 0.17, Lehudib's Moon Base was introduced, finally allowing players to encounter the fearsome moon troll.
  • Prior to 0.17, player Trolls didn't get regeneration bonus for wearing troll leather armour, and they received only +40 out of +80 regeneration bonus from this unrandart armour.
  • In 0.14, the base regeneration rate of this armour was changed from +30 to +40 (Regen++), for a total of +80.
  • Moon troll leather armour was added in 0.13.