Difference between revisions of "Sting"

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(Update to 0.21, this spell really isn't very good.)
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|target = Beam
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[[Sting]] is a level 1 [[Conjurations]]/[[Poison Magic]] spell which fires a toxic dart, dealing a small amount of [[poison]] damage and possibly [[poison]]ing the target. Enemies with poison resistance (such as [[demon]]s and the [[undead]]) take no damage. Because most of the enemies encountered in the early game are susceptible to poison, it is very effective early on.
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[[Sting]] is a level 1 [[Conjurations]]/[[Poison Magic]] spell which fires a toxic dart, dealing a small amount of [[poison]] damage and possibly [[poison]]ing the target. Enemies with poison resistance (such as [[demon]]s and the [[undead]]) take no damage.  
  
 
[[Venom Mage]]s start with this spell memorized.
 
[[Venom Mage]]s start with this spell memorized.
  
 
==Strategy==
 
==Strategy==
Sting is excellent for softening up targets from a distance or just outright killing poison-vulnerable ones (like the game's many [[list of arthropods|arthropods]]). Even if you don't plan on branching into [[Poison Magic]] later on, you might consider learning Sting if you find an early poison-themed [[spell book]]. Sting helps fragile characters deal with the tougher early-game enemies, like [[ogre (monster)|ogres]], [[orc warrior]]s, and [[hill giant]]s. It's especially good for taking out the beefier [[List of insects#beetles|beetles]] and [[elephant slug]]s, all of which are durable enough to take considerable punishment from other sources.
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Sting is good for softening up targets from a distance or just outright killing poison-vulnerable ones (like the game's many [[list of arthropods|arthropods]]), however, if you have access to Sting, you also probably have access to [[Poisonous Vapours]], which does much more reliable damage and can't miss. Therefore, outside of [[Venom Mage]]s at XL 1, this spell is completely surpassed by [[Poisonous Vapours]].
 
 
By the time you've finished [[the Lair]], you may wish to forget Sting, as its use is limited beyond that point.
 

Revision as of 11:01, 24 February 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Sting.png Sting
Level 1
School1 Conjuration
School2 Poison
Source(s)
Casting noise 1
Spell noise 1
This spell throws a magical dart of poison.
Spell Details
Damage Formula 1d(3+Power/5) poison
Max Damage 1d8
Max Power 25
Range 7
Targeting Beam
To-hit
Special

Sting is a level 1 Conjurations/Poison Magic spell which fires a toxic dart, dealing a small amount of poison damage and possibly poisoning the target. Enemies with poison resistance (such as demons and the undead) take no damage.

Venom Mages start with this spell memorized.

Strategy

Sting is good for softening up targets from a distance or just outright killing poison-vulnerable ones (like the game's many arthropods), however, if you have access to Sting, you also probably have access to Poisonous Vapours, which does much more reliable damage and can't miss. Therefore, outside of Venom Mages at XL 1, this spell is completely surpassed by Poisonous Vapours.