Twisted Resurrection

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Revision as of 20:45, 17 September 2022 by Hordes (talk | contribs) (merge with the player version)
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Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Causes nearby corpses to begin crawling together, merging into horrible agglomerations of flesh. More and larger corpses result in more powerful creations.

Twisted Resurrection is a monster only spell that creates crawling corpses or macabre masses. They cannot attack, but they will combine into small abominations and eventually large abominations with enough of them, or merge with small abominations to make them large. If a corpse is not large enough to create a crawling corpse, it is reduced to a pulpy mess (i.e. destroyed).

For those interested in game mechanics, this spell creates 1 HD worth of creatures per 20-60 aum, depending on spell power (and with half efficiency past 15 HD). Small abominations require 6 HD and two corpses, large abominations need 11 HD and three corpses.

The following enemies cast Twisted Resurrection:

History

Twisted resurrection (player spell).png Twisted Resurrection
Level 5
School1 Necromancy
Source(s)
Casting noise 4
Spell noise 0
  • The monster version of Twisted Resurrection was removed in 0.27.
  • Prior to 0.16, it was a Level 5 Necromancy spell available to players.
  • Prior to 0.10 Twisted Resurrection did not produce crawling corpses. You woul have to place several corpses on a single tile, cast it while standing over them, and there was a chance that a small or large abomination would form.