Detonation Catalyst
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
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Affixes a volatile catalyst to the caster's fists or melee weapon, causing each of their strikes to release a fiery explosion at its primary target. The caster and their allies are protected from the explosion's effects. The activity of the catalyst may be prolonged indefinitely as long as the caster continues to attack, but it rapidly loses potency when they take other actions. The base damage of the caster's weapon and the caster's spellpower each increase the explosion's damage. |
Detonation Catalyst is a level 5 Fire Magic / Alchemy spell that causes melee hits to do an ignition-style shaped explosion centered on their primary target. It doesn't work on cleaving attacks, but does work with reaching attacks, WJC move attacks, rampage, Vhi's Electric Charge, and Manifold Assault. The duration is extremely short (30-50 aut), but attacking prevents the duration from decreasing.
The base damage of your weapon greatly affects the effectiveness of the spell. A dagger can have explosions that deal up to 2d4 damage, but switching to Dark maul increases the max damage to 2d34.
Strategy
History
- In 0.33, this spell will be added to the game.