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  • ..., and any type of body armour apart from [[robe]]s or hide-based armour ([[animal skin]], [[troll leather armour]], and [[dragon scales]]). Spriggans have a base [[Strength]] of 4, [[Intelligence]] of 9 and [[Dexterity]] of 10 (before Background modifiers). They have +1
    8 KB (1,282 words) - 07:52, 19 February 2024
  • ...s]], [[helmet]]s, or most [[body armour]] (they can only wear [[robe]]s, [[animal skin]]s, [[troll leather armour]], and [[dragon scales]]). In addition, [[b Ogres have a base [[Strength]] of 11, [[Intelligence]] of 9, and [[Dexterity]] of 4 (before Background modifiers) and normal bas
    5 KB (788 words) - 04:56, 15 January 2024
  • ...s]], [[helmet]]s, or most [[body armour]] (they can only wear [[robe]]s, [[animal skin]]s, [[troll leather armour]], and [[dragon scales]]). In addition, [[b Trolls have a base [[Strength]] of 15, [[Intelligence]] of 4 and [[Dexterity]] of 5 (before Background modifiers) and one less ba
    7 KB (1,083 words) - 00:50, 14 January 2024
  • ...agic. They enter the Dungeon with a weapon of their choice, and dressed in animal skins.}} *+0 [[animal skin]]
    3 KB (492 words) - 15:18, 21 February 2024
  • ...intelligence]]: +0 for mindless, +8 for animal intelligence, +12 for human intelligence
    4 KB (565 words) - 09:40, 18 January 2024
  • ...[natural]], poison resistant, or of animal or lower [[monster intelligence|intelligence]]. However, it is resistible by [[willpower]], making it ineffective agains
    1 KB (170 words) - 20:44, 26 January 2022
  • |'''Max HP: Human Intelligence''' |'''Max HP: Animal Intelligence'''
    11 KB (1,606 words) - 12:50, 7 March 2024
  • ...], or [[:Category:Holy_holiness|Holy]] enemies of at least normal (animal) intelligence, which must have more than 80% of their health remaining. Once cast, you ha
    13 KB (2,027 words) - 23:05, 10 March 2024
  • |intelligence={{Animal intelligence}}
    1 KB (171 words) - 19:13, 24 January 2013
  • |intelligence={{Animal intelligence}}
    2 KB (332 words) - 03:30, 25 June 2023
  • |intelligence={{Animal intelligence}} *Prior to [[0.8]], flaming corpses had [[:Category:Human_intelligence|human intelligence]].
    2 KB (288 words) - 21:42, 17 August 2022
  • |intelligence={{High intelligence}} ...e against them, particularly if their form matches your own species, is an animal, or has low max [[HP]].
    3 KB (490 words) - 19:15, 12 July 2023
  • ...istances needed for a particular branch, and have your stats, especially [[intelligence]], as high as possible. When you see a new artefact item, identify it with ...]]-attacks, which take a big chunk out of your HP pool. Your basic stats [[Intelligence]], [[Dexterity]] and [[Strength]] may be slashed by up to seven points at a
    108 KB (19,789 words) - 12:49, 8 June 2017
  • |intelligence={{Animal intelligence}} *Despite their animal-level [[intelligence]], they are capable of opening doors.
    3 KB (423 words) - 09:34, 28 March 2024
  • |intelligence={{Animal intelligence}}
    1 KB (220 words) - 20:54, 10 October 2013
  • |intelligence={{Human intelligence}} *Prior to [[0.24]], dead slaves would drop [[corpse]]s, [[animal skin]]s, and experience.
    2 KB (392 words) - 06:51, 31 July 2021
  • |intelligence={{Animal intelligence}}
    1 KB (146 words) - 10:00, 13 January 2016
  • |intelligence={{Animal intelligence}}
    1 KB (142 words) - 07:05, 21 December 2012
  • |intelligence={{Animal intelligence}}
    1 KB (204 words) - 17:07, 2 February 2021
  • When a spriggan druid dies, 3-6 [[monster intelligence|animal-intelligence]] monsters in its sight are healed for 3d11 HP and gain the [[might]] effec
    2 KB (251 words) - 20:02, 20 September 2023

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