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Transient mutations v14a

A repeated volunteered dive into Abyss of trunk /14a gave me an abundance of bad mutations which are marked as 'transient'. In the wiki article the transient concept is not yet included. I'd like to know how long this transience will last (interval of time/turns to pass) b/c they are grave enough to menace surviving while searching for the Abyss rune. Someone able to fill the gap, maybe CommanderC or Ion? -- Bwijn (talk) 11:25, 7 December 2013 (CET)

Those mutations have been caused by Wretched stars, and they will go away only after you have obtained a certain amount of experience (you need to kill monsters; resting doesn't help). --CommanderC (talk) 14:59, 7 December 2013 (CET)

- I just replaced the point with the gainX mutations with the potion of beneficial mutation info, just so nobody wonders (since the article is marked as up to date with version 0.13) -- User: Aargxl(talk) 00:05, 15 January 2014

Oh, nice catch! You don't have to add your changes to the Discussion page, however. There's that Summary bar right above the "Save page" button. If you summarize what you did in there, people can see your changes easily. --MoogleDan (talk) 02:56, 15 January 2014 (CET)