Difference between revisions of "Grum"
Ion frigate (talk | contribs) m (1 revision: giant and large monsters. that should be all of them) |
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{{monster | {{monster | ||
|name=Grum | |name=Grum | ||
|glyph={{LightRed|g}} | |glyph={{LightRed|g}} | ||
|tile=[[File:Grum.png]] | |tile=[[File:Grum.png]] | ||
| − | |flags={{ | + | |flags={{Speaks flag}}<br>{{Unique flag}}<br>{{Warm blood flag}} |
| − | |resistances= | + | |resistances=None |
| − | |vulnerabilities= | + | |vulnerabilities=None |
| − | |max_chunks= | + | |max_chunks=4 |
|meat={{Contaminated corpse}} | |meat={{Contaminated corpse}} | ||
|xp=188 | |xp=188 | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
|magic_resistance=16 | |magic_resistance=16 | ||
| − | |hp_range=40 | + | |hp_range=40 |
| − | |||
|armour_class=2 | |armour_class=2 | ||
|evasion=9 | |evasion=9 | ||
| − | |habitat= | + | |habitat=Land |
| − | |speed=10 | + | |speed= 10 |
| − | |size={{ | + | |size={{Medium}} |
| − | |item_use={{Open doors}} | + | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} |
|attack1=20 ({{Hit type}}: {{Plain flavour}}) | |attack1=20 ({{Hit type}}: {{Plain flavour}}) | ||
|attack2= | |attack2= | ||
| Line 24: | Line 24: | ||
|attack4= | |attack4= | ||
|hit_dice=4 | |hit_dice=4 | ||
| − | + | |intelligence={{Normal intelligence}} | |
| − | |||
| − | |||
| − | |intelligence={{ | ||
|genus=gnoll | |genus=gnoll | ||
|species=gnoll | |species=gnoll | ||
}} | }} | ||
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| + | <!--monster-bot-end--> | ||
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{{Flavour|A tough-looking gnoll, wearing the pelt of one of his former war dogs.}} | {{Flavour|A tough-looking gnoll, wearing the pelt of one of his former war dogs.}} | ||
Revision as of 19:54, 2 May 2013
| Grum g | |
|---|---|
| HP | 40 |
| HD | 4 |
| XP | 188 |
| Speed | 10 |
| AC | 2 |
| EV | 9 |
| Will | 16 |
| Attack1 | 20 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | gnoll, gnoll |
| Flags | Speaks Unique Warm-blooded |
| A tough-looking gnoll, wearing the pelt of one of his former war dogs. |
Useful Info
Grum is a unique gnoll who comes with a band of hounds or war dogs, usually wielding a reaching-branded whip or a two-handed polearm.
Location
- The Dungeon:8-13
- The Orcish Mines
Tips & Tricks
While Grum isn't that tough on his own, his dogs can seriously complicate things, especially if you give him the opportunity to use his reaching weapon against you from a safe distance. Use narrow hallways to prevent that, or blast them all with a Mephitic Cloud to simplify things.