Difference between revisions of "Dig"

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{{Spell
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'''Dig''' is a monster-only spell which instantly carves away all rock [[wall]]s, slimy walls, or iron grates in a straight line from the caster. It has no effect on stone, metal, green crystal, or any other kind of wall. This spell does not harm you in any way, but makes both escape and limiting the number of enemies you face at once difficult.
|name=Dig
 
|level=4
 
|school1={{Earth Magic}}
 
|school2=
 
|school3=
 
|sources=<div>
 
*[[Book of the Earth]]
 
</div>
 
|castingnoise=3
 
|spellnoise=3
 
}}
 
  
{{Flavour|This spell digs a tunnel through unworked rock.}}
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The following monsters can cast Miasma:
 
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*{{monsterlink|Deep troll earth mage}}
'''Dig''' is a level 4 [[Earth Magic]] spell which digs a multi-tile tunnel through rock [[wall]]s, slimy walls, or [[iron grate]]s (but not through [[Wall#Stone|stone]] or anything harder). It is useful for connecting disconnected parts of a floor (especially in the [[Orcish Mines]] or the [[Slime Pits]]), making new chokepoint tunnels, or accessing treasure [[vault]]s surrounded by transparent rock walls.
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*{{monsterlink|Jorgrun}}
 
 
==Strategy==
 
*Casting Dig when adjacent to your target will create a longer tunnel than casting it at a distance, as those empty spaces are counted toward its effect.
 
*Zapping a [[wand of digging]] produces an effect identical to casting the spell at maximum spell power. If you happen to find a few of them, you might not ever need to spend the spell levels learning this.
 
*If you're standing with your back to a wall and multiple enemies are about to surround you, use Dig to create a narrow tunnel to fight in. You can take them on one at a time this way. Just watch out for accidentally cutting your way into a room with even more enemies!
 
*Digging is useful to create direct routes between stairs, especially during the orb run.
 
  
 
==History==
 
==History==
It will be removed in [[0.14]].
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Prior to [[0.14]], Dig was also a level 4 [[Earth Magic]] spell available to the player. It functioned identically, making it easy to create choke points or shortcuts between staircases, as well as allowing access to certain [[vault]]s. Although this spell no longer exists, you can still duplicate its effects with a [[wand of digging]].
  
Prior to [[0.12]], Dig was an [[Earth Magic]]/[[Transmutations]] spell, completely silent, and monsters would cast it under fewer circumstances.
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Prior to [[0.12]], Dig was an [[Earth Magic]]/[[Transmutations]] spell.
  
[[Category:Crystal Ball Articles]]
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{{Flavour|This spell digs a tunnel through unworked rock.}}

Revision as of 18:35, 7 May 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.


Dig is a monster-only spell which instantly carves away all rock walls, slimy walls, or iron grates in a straight line from the caster. It has no effect on stone, metal, green crystal, or any other kind of wall. This spell does not harm you in any way, but makes both escape and limiting the number of enemies you face at once difficult.

The following monsters can cast Miasma:

History

Prior to 0.14, Dig was also a level 4 Earth Magic spell available to the player. It functioned identically, making it easy to create choke points or shortcuts between staircases, as well as allowing access to certain vaults. Although this spell no longer exists, you can still duplicate its effects with a wand of digging.

Prior to 0.12, Dig was an Earth Magic/Transmutations spell.

This spell digs a tunnel through unworked rock.