Difference between revisions of "Excruciating Wounds"

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{{Flavour|This spell temporarily infuses the weapon held by the caster with the essence of pain itself. It will not affect weapons which are otherwise subject to special enchantments. Note that unlike other brands, pain can not be made permanent by reading a scroll of brand weapon.}}
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{{Flavour|This spell temporarily infuses the weapon held by the caster with the essence of pain itself. It will not affect artefact weapons.}}
  
 
'''Excruciating Wounds''' is a level 5 [[Charms]]/[[Necromancy]] spell that temporarily infuses the caster's currently equipped weapon with the [[pain brand]]. It will not affect missiles or launchers, [[artefact]]s, or weapons which are already [[brand]]ed.
 
'''Excruciating Wounds''' is a level 5 [[Charms]]/[[Necromancy]] spell that temporarily infuses the caster's currently equipped weapon with the [[pain brand]]. It will not affect missiles or launchers, [[artefact]]s, or weapons which are already [[brand]]ed.

Revision as of 05:33, 17 March 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Excruciating wounds.png Excruciating Wounds
Level 5
School1 Charms
School2 Necromancy
Source(s)
Casting noise 4
Spell noise 15
This spell temporarily infuses the weapon held by the caster with the essence of pain itself. It will not affect artefact weapons.

Excruciating Wounds is a level 5 Charms/Necromancy spell that temporarily infuses the caster's currently equipped weapon with the pain brand. It will not affect missiles or launchers, artefacts, or weapons which are already branded.