Difference between revisions of "Flame"
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''This page is about the Flame [[Brand|brand]]. For the wand, see [[Wand of flame]]. For the card, see [[Deck of destruction#Flame card|Flame card]].'' | ''This page is about the Flame [[Brand|brand]]. For the wand, see [[Wand of flame]]. For the card, see [[Deck of destruction#Flame card|Flame card]].'' | ||
− | The '''flame''' [[brand]] causes a launcher to deal fire damage instead of physical damage. Accuracy is unaffected, but the base damage is increased by 40%. It can be found on [[ | + | The '''flame''' [[brand]] causes a launcher to deal fire damage instead of physical damage. Accuracy is unaffected, but the base damage is increased by 40%. It can be found on all [[bows]] [[crossbows]], or [[slings]]. |
==Strategy== | ==Strategy== |
Revision as of 09:29, 25 June 2016
Version 0.18: This article may not be up to date for the latest stable release of Crawl.
This page is about the Flame brand. For the wand, see Wand of flame. For the card, see Flame card.
The flame brand causes a launcher to deal fire damage instead of physical damage. Accuracy is unaffected, but the base damage is increased by 40%. It can be found on all bows crossbows, or slings.
Strategy
This brand can greatly increase damage against monsters vulnerable to fire, but is a severe handicap when facing anything with fire resistance. Don't bother enchanting a launcher of flame, as it will be useless against many dangerous foes.
Brands | |
---|---|
Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Disruption • Dragon slaying • Reaping • Silver |
Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |