Difference between revisions of "Endoplasm"
m (Link to list of jellies.) |
(I'm not sure what the old section here was about - did oozes not use to be speed 10? As it is, sure, naga can't outrun them, but that's a thing about naga, not oozes.) |
||
Line 6: | Line 6: | ||
'''Oozes''' are puddles of creeping, animated filth. Although stronger and more durable than [[rat]]s and [[bat]]s, they should only pose a threat to injured adventurers just entering [[the Dungeon]]. | '''Oozes''' are puddles of creeping, animated filth. Although stronger and more durable than [[rat]]s and [[bat]]s, they should only pose a threat to injured adventurers just entering [[the Dungeon]]. | ||
− | ==Tips & | + | ==Tips & tricks== |
− | + | Oozes's description may lead you to suppose they move slower than most monsters, but this is not the case. |
Revision as of 06:51, 20 November 2018
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
For a list of all jellies, see list of jellies.
endoplasm J | |
---|---|
HP | 3-8 |
HD | 1 |
XP | 7 |
Speed | 10 |
AC | 1 |
EV | 3 |
Will | 0 |
Attack1 | 3 (hit: plain)
|
Resistances | rPois+ rAcid+++ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Natural |
Size | Little |
Type | jelly, endoplasm |
Flags | See invisible Unblindable Web immune |
A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time.
“Sea horses floundering in the slimy mud, |
Useful Info
Oozes are puddles of creeping, animated filth. Although stronger and more durable than rats and bats, they should only pose a threat to injured adventurers just entering the Dungeon.
Tips & tricks
Oozes's description may lead you to suppose they move slower than most monsters, but this is not the case.