Difference between revisions of "Damnation"

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''This article is about the damage type. For the artefact crossbow by this name, see [[Damnation (unrand)]].''
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''This article is about the damage type. For the artefact crossbow by this name, see [[Damnation (unrand)]]. For the [[demonspawn mutation]] see [[Hurl_Damnation_(mutation)]].''
  
 
'''Damnation''' is an extremely dangerous damage type that is virtually irresistible. It is always dealt in 3×3-tile blasts that never miss and is one of the main threats in [[Pandemonium]] and the [[Hell]] branches.
 
'''Damnation''' is an extremely dangerous damage type that is virtually irresistible. It is always dealt in 3×3-tile blasts that never miss and is one of the main threats in [[Pandemonium]] and the [[Hell]] branches.

Revision as of 04:21, 27 September 2021

Version 0.27: This article may not be up to date for the latest stable release of Crawl.

This article is about the damage type. For the artefact crossbow by this name, see Damnation (unrand). For the demonspawn mutation see Hurl_Damnation_(mutation).

Damnation is an extremely dangerous damage type that is virtually irresistible. It is always dealt in 3×3-tile blasts that never miss and is one of the main threats in Pandemonium and the Hell branches.

Monster spells

Hurl Damnation

Blasts a targeted enemy with damnation. These unholy forces harm the victim and anyone adjacent, and are not affected by any means of protection, such as armour or resistances. However, certain creatures, usually those able to invoke damnation themselves, are entirely unscathed by damnation.

This spell has a range of 7, requires a line of sight to the target, and creates an unavoidable 3×3 burst. Damage in each tile is 3d20 damnation. The following enemies cast Hurl Damnation:

Call Down Damnation

Blasts a targeted enemy with damnation, with no direct line of fire required. These unholy forces harm the victim and anyone adjacent, and are not affected by any means of protection, such as armour or resistances. However, certain creatures, usually those able to invoke damnation themselves, are entirely unscathed by damnation.

This version uses smite targeting to direct a 3×3 burst of damnation against targets in LOS. Damage is 3d15. The following enemies cast Call Down Damnation:

The following enemies may be able to cast Call Down Damnation, depending on their spell set:

Damnation Sources for the Player

There are few methods available for players to gain access to Hurl Damnation. They are all found in the late game, and usually require a heavy cost to use. (Call Down Damnation cannot be used by players by any means.)

All player-launched sources of damnation require a line of sight and create an unavoidable 3×3 burst.

Damnation Resistance

Some monsters (typically demons) possess damnation resistance, rendering them immune to damage from damnation. Players cannot acquire damnation immunity; the only possible way to reduce damnation damage is the damage-shaving ability of deep dwarves.

History

  • Prior to 0.18, damnation was known as hellfire and counted as fire damage in addition to being irresistible. The Hellfire Burst spell was renamed to Call Down Damnation, and Hellfire is now Hurl Damnation.

See Also

List of damnation-resistant monsters