Difference between revisions of "Lochaber axe"
m (→References) |
|||
Line 1: | Line 1: | ||
− | {{version029 | + | {{version029}} |
{{flavour|This brutal weapon, long thought lost to history, combines the extended reach of a polearm with the cleaving sharpness of an axe.}} | {{flavour|This brutal weapon, long thought lost to history, combines the extended reach of a polearm with the cleaving sharpness of an axe.}} | ||
Line 9: | Line 9: | ||
==Desirability== | ==Desirability== | ||
− | The '''lochaber axe'''<ref>{{source ref|0.29.0|art-data.txt|1690}}</ref> combines [[reaching]] and [[cleaving]] for an extremely impressive supercleave. However, the stipulations make it less effective than it may seem. It has no damage [[brand]], meaning it suffers in comparison to other two-handers. It requires a lot of skill to practically | + | The '''lochaber axe'''<ref>{{source ref|0.29.0|art-data.txt|1690}}</ref> combines [[reaching]] and [[cleaving]] for an extremely impressive supercleave. However, the stipulations make it less effective than it may seem. It has no damage [[brand]], meaning it suffers in comparison to other two-handers. It requires a lot of skill to use practically, swinging slower and even less accurately than a base bardiche. Just being a two-handed weapon works against it; many characters won't want to give up their off-hand, and [[kobold]]s and [[spriggan]]s are outright incapable of using it. So outside of extremely crowded situations, it's more of a flashy weapon than a general purpose one. |
==History== | ==History== |
Revision as of 01:55, 27 August 2022
This brutal weapon, long thought lost to history, combines the extended reach of a polearm with the cleaving sharpness of an axe. |
+5 lochaber axe (modified bardiche; 19 damage, -7 accuracy, base delay 20)
Cleaves all targets within two tiles
Uses the highest of Axes or Polearms skill
Desirability
The lochaber axe[1] combines reaching and cleaving for an extremely impressive supercleave. However, the stipulations make it less effective than it may seem. It has no damage brand, meaning it suffers in comparison to other two-handers. It requires a lot of skill to use practically, swinging slower and even less accurately than a base bardiche. Just being a two-handed weapon works against it; many characters won't want to give up their off-hand, and kobolds and spriggans are outright incapable of using it. So outside of extremely crowded situations, it's more of a flashy weapon than a general purpose one.
History
- The lochaber axe was reintroduced in 0.29 as an unrand artefact, with the same base stats as a pre-reaching bardiche.
- In 0.4, lochaber axes were renamed into bardiches.
- This weapon was introduced in 0.1.
References
- ↑ art-data.txt:1690 (0.29.0)