Difference between revisions of "Spriggan druid"

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{{flavour|A junior member of the order of spriggans sworn to protect nature. While less dangerous than the elders, this one is perfectly capable of dealing with trespassers like you.}}
 
{{flavour|A junior member of the order of spriggans sworn to protect nature. While less dangerous than the elders, this one is perfectly capable of dealing with trespassers like you.}}
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==Spells==
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{{Spellcaster
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|number=
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|slot1=[[Sunray]] (3d19)
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|slot2=[[Awaken Forest]]
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|slot3=''none''
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|slot4=[[Summon Caniforms]]
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|slot5=''none''
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|slot6=[[Minor Healing]]
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}}
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{{clear}}
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==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 20:06, 24 January 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


spriggan druid iSpriggan druid.png
HP 26 to 44
HD 12
XP 1093
Speed 16
AC 1
EV 25
Will 112
Attack1 10 (hit: plain)


Resistances None
Vulnerabilities None
Habitat land
Intelligence Normal
Uses Weapons & armour
Holiness Natural
Size Little
Type spriggan, spriggan
Flags See invisible
Warm-blooded
Spellcaster
Revelling nature, these protectors of forests are the doom of anyone who as much as snaps a twig.

Useful Info

A spriggan spell caster who speaks for the trees. They can often be found guarding small forests in the Lair and other branches.

Spells: Sunray (3d19), Awaken Forest, Summon Caniforms, and Minor Healing.

Variant Spriggan Druid

You may encounter young spriggan druids while exploring the spriggan forest vault on Lair:8. These are significantly less dangerous than the mature versions, but try to lure them out of the forest first regardless.

A junior member of the order of spriggans sworn to protect nature. While less dangerous than the elders, this one is perfectly capable of dealing with trespassers like you.

Spells

Spell set
Slot1 Sunray (3d19)
Slot2 Awaken Forest
Slot3 none
Slot4 Summon Caniforms
Slot5 none
Slot6 Minor Healing

Tips & Tricks

  • Entering their forest can prove fatal, as their Awaken Forest spell will cause you to take damage every turn you spend adjacent to a tree. If possible, lure them out or fight from a distance.
  • Their Summon Caniforms spell will summon black bears, grizzly bears, and wolves against you. While not terribly dangerous, they can delay you, giving the druid time to pelt you with Sunray. Abjuration makes short work of them.
  • Sunray deals additional damage to vampires. Be cautious.
  • They have exceptional EV for their level. Anything that bypasses it, such as Beogh's smiting or a raging forest fire, will help avoid headaches.

History

Added in 0.7.