Wolf
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all canines, see list of canines.
wolf h | |
---|---|
HP | 14-30 |
HD | 4 |
XP | 116 |
Speed | 17 |
AC | 4 |
EV | 15 |
Will | 20 |
Attack1 | 12 (bite: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | hound, wolf |
Flags | See invisible Unblindable Warm-blooded |
A strong wild canine, with sharp teeth and a healthy appetite.
“Teacher: How does a dog smell? |
Useful Info
Wolves are very fast canines that travel in packs, slightly stronger than hounds but generally not too threatening so long as you don't fight a lot of them at once. They can be found wild in the Lair and the Ice Cave, and appear elsewhere tamed by Grum.
Tips & Tricks
- As with all pack monsters, try not to fight more wolves than you have to at a time. The Lair might not always have good choke points available, but you can generally at least get your back to a wall.
- Wolves are extremely fast -- faster than everything except spriggans, and even then, a spriggan can only keep pace and can't actually outrun them. Even a potion of haste isn't enough to allow a normal-speed character to outrun wolves on its own. If you absolutely have to escape, either combine haste and Swiftness, blink to a stairway, or just read a scroll of teleportation.
- Be careful when fighting them off in a spriggan druid's forest. Slugging it out with a pack of wolves becomes much more dangerous when someone casts Awaken Forest in the middle of the fight.
History
- Prior to 0.31, players could summon them via Call Canine Familiar.
- War dogs were removed in 0.13, and wolves' stats were bumped up to compensate. Grum's pack of war dogs became a pack of wolves in that version.