Difference between revisions of "Cure Poison"

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{{flavour|This spell removes poison from the caster's system.}}
 
{{flavour|This spell removes poison from the caster's system.}}
  
'''Cure Poison''' is a level 2 [[Poison Magic]] spell which removes a significant amount of [[poison]] from the player. Derided by some as useless, this spell functions as a makeshift [[potion of curing]], especially in the early game when you lack [[poison resistance]] and want to conserve your actual potions of curing. In branches of full of poison, such as the [[Spider's Nest]] and [[Snake Pit]], it can be very helpful for reducing the time you spend sitting around after fights, allowing you to conserve food and piety for particularly bloodthirsty [[god]]s. [[Deep Dwarves]] may also find it helpful in staving off damage taken from high levels of poison that can cut through their damage shaving.  
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'''Cure Poison''' is a level 2 [[Poison Magic]] spell which removes a significant amount of [[poison]] from the player.  
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Characters which are poison immune ([[Gargoyle]]s and [[undead]] species) cannot cast this spell.  
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Unlike all other Poison Magic spells, [[the Shining One]] does not get upset when you cast Cure Poison.
  
 
==Strategy==
 
==Strategy==
*Want to know the biggest difference between Cure Poison and poison resistance? While Cure Poison can be used to prevent a lot of damage due to the poison [[status effect]], it's next to useless against sources of direct poison damage. The [[Poison Magic]] of [[green death]]s and [[greater naga]]s will quickly reduce you to a horribly toxic corpse no matter how prepared you are to stop the damage over time.
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Cure Poison can be life-saving in the early game, against early [[adder]]s, [[water moccasin]]s and the like. It can also be good in branches full of poison, namely the [[Lair]], [[Spider's Nest]] and [[Snake Pit]].
*Characters with poison resistance who have already cleared all poison-heavy locations may consider [[scroll of amnesia|forgetting]] this spell if they need more spell levels. Poison-immune characters, like [[gargoyle]]s or the [[undead]], can't learn it in the first place.
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*Unlike all other Poison Magic spells, [[the Shining One]] does not get upset when you cast Cure Poison.
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However, the effect is very niche. Unlike poison resistance, it does nothing against poison impact damage ([[Spit Poison]], [[Venom Bolt]], [[Poison Arrow]]). It takes a turn to cast, meaning the actual combat uses are limited. Plus, outside of a few branches, poison isn't especially common. And a [[potion of curing]] can do the same thing. But you might as well have this spell if you don't care about the [[spell level]]s. Some characters ''do'' care about spell levels, and will want to [[scroll of amnesia|forget]] this spell quickly.
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[[Deep Dwarves]] prefer this spell, as it can prevent them from being damaged.
  
 
==History==
 
==History==
Removed in [[0.19]].
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*Cure Poison was removed in [[0.19]].
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*In very early versions of Crawl, this belonged to the [[holy spell school]].
  
In very early versions of Crawl, this belonged to the [[holy spell school]].
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[[Category:Obsolete spells]]

Latest revision as of 07:41, 4 August 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Cure poison.png Cure Poison
Level 2
School1 Poison
Source(s)
Casting noise 1
Spell noise 0
This spell removes poison from the caster's system.

Cure Poison is a level 2 Poison Magic spell which removes a significant amount of poison from the player.

Characters which are poison immune (Gargoyles and undead species) cannot cast this spell.

Unlike all other Poison Magic spells, the Shining One does not get upset when you cast Cure Poison.

Strategy

Cure Poison can be life-saving in the early game, against early adders, water moccasins and the like. It can also be good in branches full of poison, namely the Lair, Spider's Nest and Snake Pit.

However, the effect is very niche. Unlike poison resistance, it does nothing against poison impact damage (Spit Poison, Venom Bolt, Poison Arrow). It takes a turn to cast, meaning the actual combat uses are limited. Plus, outside of a few branches, poison isn't especially common. And a potion of curing can do the same thing. But you might as well have this spell if you don't care about the spell levels. Some characters do care about spell levels, and will want to forget this spell quickly.

Deep Dwarves prefer this spell, as it can prevent them from being damaged.

History

  • Cure Poison was removed in 0.19.
  • In very early versions of Crawl, this belonged to the holy spell school.