Difference between revisions of "Ophan"

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{{monster
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{{version031}}
|name=Ophan
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{{monster info}}
|glyph={{Red|G}}
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{{list of | holy monsters}}
|tile=[[File:Ophan.png]]
 
|flags={{Levitate flag}}<br>{{Spellcaster flag}}<br>{{See invisible flag}}<br>{{Glows flag}}
 
|resistances={{Negative energy resistance}}, {{Holy resistance}}, {{Asphyxiation resistance}}, {{Rot resistance}}
 
|vulnerabilities=none
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=1857
 
|holiness={{Holy}}
 
|magic_resistance=immune
 
|hp_range=60 - 135
 
|avg_hp=98
 
|armour_class=10
 
|evasion=10
 
|habitat=land
 
|speed=10
 
|size={{Medium}}
 
|item_use={{Uses nothing}}
 
|attack1=
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=15
 
|base_hp=4
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=angel
 
|species=ophan
 
}}
 
{{flavour|This strange creature consists of a wheel within a wheel, and both of these are covered in eyes; strange flames flicker across both surfaces.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Ophanim''' are moderately powerful holy monsters with 7-tile halos that attack solely using their two spells. When you enter their [[LOS]], they cast Holy Flames to trap you in a ring of holy fire (thankfully, the center tile is left unaffected). Then, they proceed to hammer you with Bolt of Fire.
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'''Ophanim''' are moderately powerful [[holy]] monsters with 6-tile [[Aura#Halo|halo aura]]s that attack solely using their two spells. As soon as they notice you, they cast [[Holy Flames]] to trap you in a ring of [[Cloud#Blessed_fire|holy fire]] (thankfully, the center tile is left unaffected). They then proceed to hammer you with Bolt of Fire. They are very rare, only appearing in holy-themed [[Pandemonium]] or [[Ziggurat]] floors and sometimes in [[The Abyss]].
  
Spells: [[Bolt of Fire]] (3d24), [[Holy Flames]]
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{{monster spells}}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
Get out of the ring of holy fire as soon as you can, preferably with a Blink. Undead characters should be wary as areas can soon be saturated with rings of holy fire.
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*Get out of the ring of holy fire as soon as you can, preferably with a [[Blink]]. Undead characters should be wary as areas can soon be saturated with rings of holy fire.
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**Or just stay in the ring and use your ranged weapons and spells. The clouds will dissipate after some time.
  
 
==Trivia==
 
==Trivia==
The Ophanim (Hebrew for "wheels") are a class of celestial beings in the Book of Enoch, where with the Cherubim and Seraphim they never sleep, but guard the throne of God.   They refer to the wheels seen on Ezekiel's vision of the chariot.
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The Ophanim (Hebrew for "wheels") are a class of celestial beings found in the Book of Enoch, where they guard the throne of God without sleeping, along with the Cherubim and Seraphim. The wheels seen in Ezekiel's vision of the chariot are believed to also be Ophanim.
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==History==
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{{CBA|0.32|ophans will gain an aura that [[mark]]s the player while in [[line of sight]].}}
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*Prior to [[0.16]], ophanim had 7-tile halos.

Latest revision as of 06:39, 26 April 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
ophan GOphan.png
HP 64-130
HD 15
XP 1406
Speed 10
AC 10
EV 10
Will 140



Resistances rDrown
rMiasma
rN+++
rHoly
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Uses nothing
Holiness Holy
Size Medium
Type angel, ophan
Flags See invisible
Flying
Unbreathing
A creature from the heavenly realms. It consists of a wheel within a wheel, and both of these are covered in eyes; strange flames of holy fire flicker all over it.

“As I looked at the living creatures, I saw a wheel on the ground beside
each creature with its four faces. This was the appearance and structure
of the wheels: They sparkled like chrysolite, and all four looked alike.
Each appeared to be made like a wheel intersecting a wheel. As they
moved, they would go in any one of the four directions the creatures faced;
the wheels did not turn about as the creatures went. Their rims were
high and awesome, and all four rims were full of eyes all around.”
-Ezekiel 1:15-18 (New International Version)

For a list of all holy monsters, see list of holy monsters.


Useful Info

Ophanim are moderately powerful holy monsters with 6-tile halo auras that attack solely using their two spells. As soon as they notice you, they cast Holy Flames to trap you in a ring of holy fire (thankfully, the center tile is left unaffected). They then proceed to hammer you with Bolt of Fire. They are very rare, only appearing in holy-themed Pandemonium or Ziggurat floors and sometimes in The Abyss.

Spells

Spell set I
Slot1 Bolt of Fire (3d24) Magical flag
Slot2 Holy Flames Magical flag

Tips & Tricks

  • Get out of the ring of holy fire as soon as you can, preferably with a Blink. Undead characters should be wary as areas can soon be saturated with rings of holy fire.
    • Or just stay in the ring and use your ranged weapons and spells. The clouds will dissipate after some time.

Trivia

The Ophanim (Hebrew for "wheels") are a class of celestial beings found in the Book of Enoch, where they guard the throne of God without sleeping, along with the Cherubim and Seraphim. The wheels seen in Ezekiel's vision of the chariot are believed to also be Ophanim.

History