Difference between revisions of "Amulet of the Air"

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{{flavour|A sky-blue amulet. It must have been given its many protective properties by a powerful air mage, although it seems the one thing they lacked was a steady hand.}}
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{{flavour|A sky-blue amulet, suffused with enchantments that protect the wearer and make their Air spells more powerful. Its creator lacked just one thing: a steady hand.}}
  
 
[[File:Amulet_of_the_air.png]] '''''the amulet of the Air'''''
 
[[File:Amulet_of_the_air.png]] '''''the amulet of the Air'''''
  
[[Amulet of inaccuracy|Inaccuracy]] ego<br>
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[[Amulet of inaccuracy|Inaccuracy]] (-5 [[to-hit]])<br>
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[[Air]] spell enhancer<br>
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Provides [[Flight]]<br>
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[[Electricity resistance|rElec]]<br>
 
[[Repel Missiles]] ego<br>
 
[[Repel Missiles]] ego<br>
+5 [[EV]]<br>
 
[[Electricity resistance|rElec]]<br>
 
allows [[Flight]]<br>
 
  
 
==Desirability==
 
==Desirability==
The '''amulet of the Air'''<ref>{{source ref|0.26.1|art-data.txt|955}}</ref> has a poor base type, but its benefits outweigh the [[Amulet of inaccuracy|Inaccuracy]] ego. Permanent [[repel missiles]] and +5 [[evasion]] are hard to beat while [[electricity resistance]] and on-demand [[flight]] are very useful from time to time. Any character that has seriously developed its weapon skills throughout the game will barely notice the accuracy drop, making this an excellent amulet to swap in on occasion or even wear regularly.
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The '''amulet of the Air'''<ref>{{source ref|0.31.0|art-data.txt|1076}}</ref> might lower your accuracy, but it offers great benefits in return. [[Air Magic]] specialists obviously benefit the most, though any character can appreciate this artefact. Both Repel Missiles and rElec are rare and valuable intrinsics. Any character who has seriously developed their skills will barely notice the accuracy drop. Overall, it's a strong amulet, especially in places where RMsl and/or rElec are useful.
  
 
==History==
 
==History==
*In [[0.27]], this artefact will boost the spell power of [[Air]] Magic, but no longer give +5 EV.
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*Prior to [[0.27]], this amulet gave +5 EV, but did not boost [[Air]] magic.
 
*Prior to [[0.12]], this artefact's base type was an [[amulet of controlled flight]]. When this [[intrinsic]] was removed in 0.12, the base type was changed to an [[amulet of inaccuracy]] and it received the permanent [[Repel Missiles]] effect to make up for that penalty.
 
*Prior to [[0.12]], this artefact's base type was an [[amulet of controlled flight]]. When this [[intrinsic]] was removed in 0.12, the base type was changed to an [[amulet of inaccuracy]] and it received the permanent [[Repel Missiles]] effect to make up for that penalty.
  
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[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Amulets]]
 
[[Category:Amulets]]
[[Category:Crystal Ball Articles]]
 

Latest revision as of 08:35, 28 July 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A sky-blue amulet, suffused with enchantments that protect the wearer and make their Air spells more powerful. Its creator lacked just one thing: a steady hand.

Amulet of the air.png the amulet of the Air

Inaccuracy (-5 to-hit)
Air spell enhancer
Provides Flight
rElec
Repel Missiles ego

Desirability

The amulet of the Air[1] might lower your accuracy, but it offers great benefits in return. Air Magic specialists obviously benefit the most, though any character can appreciate this artefact. Both Repel Missiles and rElec are rare and valuable intrinsics. Any character who has seriously developed their skills will barely notice the accuracy drop. Overall, it's a strong amulet, especially in places where RMsl and/or rElec are useful.

History

References