Difference between revisions of "Brilliance (artefact)"

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{{obsolete}}
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{{version-trunk}}
''This article is about the obsolete [[artefact]]. For the [[potion]] effect, see [[potion of brilliance]]. For the monster-only spell, see [[Aura of Brilliance]].''
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''This article is about the [[artefact]]. For the [[potion]] effect, see [[potion of brilliance]]. For the monster-only spell, see [[Aura of Brilliance]].''
{{flavour|A brightly shining eveningstar. It illuminates the dungeon's recesses, but its halo may alert enemies to your presence. Its light is hated by the undead, and reveals the machinations of those who would prefer to stay invisible.}}
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{{flavour|Soon after their fall, Yredelemnul attempted to twist holy energy into a dark mockery of itself, turning it against its progenitors and weakening it against undead and demons. They found out too late that such a complete perversion was uncontrollable; the foul flame they produced destabilised or destroyed everything it was infused into, except for several demonic test subjects and one stolen holy weapon. A lesser, and more stable, version of the dark energy proved more workable, and became Yredelemnul's umbra.
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This is that weapon: an eveningstar with its light long fled, despite its name, and a shadow that repulses those its light used to comfort...}}
 
[[File:Mace_of_brilliance.png]] '''''the +1 eveningstar Brilliance'''''
 
[[File:Mace_of_brilliance.png]] '''''the +1 eveningstar Brilliance'''''
  
 
+1 [[eveningstar]]
 
+1 [[eveningstar]]
  
[[Holy wrath]] [[brand]]<br>
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Foul Flame [[brand]] (does an additional 75% damage to holy beings, 25% to unholy beings, and 50% to all others, post-[[AC]])<br>
+5 [[AC]]<br>
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3 tile [[umbra]]<br>
+5 INT<br>
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[[Evil]]
rN+<br>
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-50 [[Stealth]]<br>
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==Desirability==
3 tile [[halo]]
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Despite its low enchantment and lack of many properties, '''Brilliance''' is one of the best options for one-handed [[maces & flails]]. For most creatures, including ones that are [[natural]] and [[non-living]], the damage bonus is equivalent to using a weapon of [[speed]], and is less impacted by the target's AC. For [[undead]] and [[demonic]] creatures, this bonus is roughly equivalent to a weapon of [[flaming]] or [[freezing]], but does not check any resistances. For holy creatures, this would be like using a weapon of [[holy wrath]] against them, if they were vulnerable to it, though this damage is less relevant due to very few holy creatures appearing in any given game.
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Combine the good base weapon type with an incredible damage bonus, and you have a weapon that is competitive for all of a 3-rune game. For extended, where most monsters are unholy, a +9 eveningstar or [[demon whip]] of flaming/freezing/holy wrath may be a better option, but Brilliance is still a great general option for dealing damage.
  
 
==History==
 
==History==
{{CBA|0.32|Brilliance will return with the new '''foul flame''' brand and provide an [[umbra]]. The brand will deal an additional 3/4 of damage to holy beings, an extra 1/4 to undead and demons, and an extra 1/2 damage to all others. Holy beings won't be able to use this item.}}
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*Brilliance was restored in [[0.32]], with a new brand and flavor.
*This unrandart eveningstar was retired in [[0.19]]. The halo effect was moved onto [[Eos]].
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*This unrandart eveningstar was retired in [[0.19]]. Originally, it was a +1 eveningstar of [[holy wrath]], that gave +5 [[AC]], +5 [[INT]], rN+, Stealth- and a 3 tile [[halo]]. The halo effect was moved onto [[Eos]].
 
*Prior to [[0.15]], this was a [[mace]] known as the [[mace of Brilliance]]. It had See invisible but only a -20 stealth penalty (pre-halo).
 
*Prior to [[0.15]], this was a [[mace]] known as the [[mace of Brilliance]]. It had See invisible but only a -20 stealth penalty (pre-halo).
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Maces & Flails]]
 
[[Category:Maces & Flails]]

Revision as of 20:39, 22 August 2024

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.

This article is about the artefact. For the potion effect, see potion of brilliance. For the monster-only spell, see Aura of Brilliance.

Soon after their fall, Yredelemnul attempted to twist holy energy into a dark mockery of itself, turning it against its progenitors and weakening it against undead and demons. They found out too late that such a complete perversion was uncontrollable; the foul flame they produced destabilised or destroyed everything it was infused into, except for several demonic test subjects and one stolen holy weapon. A lesser, and more stable, version of the dark energy proved more workable, and became Yredelemnul's umbra.

This is that weapon: an eveningstar with its light long fled, despite its name, and a shadow that repulses those its light used to comfort...

Mace of brilliance.png the +1 eveningstar Brilliance

+1 eveningstar

Foul Flame brand (does an additional 75% damage to holy beings, 25% to unholy beings, and 50% to all others, post-AC)
3 tile umbra
Evil

Desirability

Despite its low enchantment and lack of many properties, Brilliance is one of the best options for one-handed maces & flails. For most creatures, including ones that are natural and non-living, the damage bonus is equivalent to using a weapon of speed, and is less impacted by the target's AC. For undead and demonic creatures, this bonus is roughly equivalent to a weapon of flaming or freezing, but does not check any resistances. For holy creatures, this would be like using a weapon of holy wrath against them, if they were vulnerable to it, though this damage is less relevant due to very few holy creatures appearing in any given game.

Combine the good base weapon type with an incredible damage bonus, and you have a weapon that is competitive for all of a 3-rune game. For extended, where most monsters are unholy, a +9 eveningstar or demon whip of flaming/freezing/holy wrath may be a better option, but Brilliance is still a great general option for dealing damage.

History

  • Brilliance was restored in 0.32, with a new brand and flavor.
  • This unrandart eveningstar was retired in 0.19. Originally, it was a +1 eveningstar of holy wrath, that gave +5 AC, +5 INT, rN+, Stealth- and a 3 tile halo. The halo effect was moved onto Eos.
  • Prior to 0.15, this was a mace known as the mace of Brilliance. It had See invisible but only a -20 stealth penalty (pre-halo).