Difference between revisions of "Glass"

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{{flavour|It may vitrify nearby enemies when they take damage. Evocations skill increases the likelihood and duration of vitrification.}}
 
{{flavour|It may vitrify nearby enemies when they take damage. Evocations skill increases the likelihood and duration of vitrification.}}
  
'''Glass''' is an [[ego]] exclusive to [[orb]]s. It grants a chance to inflict the [[Vitrify]] status on the target. For players with the orb, the chance is <code>8 + 2*[[Evocations]]</code>%. Duration depends on Evocations skill.
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'''Glass''' is an [[ego]] exclusive to [[orb]]s. It grants a chance to inflict the [[Vitrify]] status when damaging enemies. For players with the orb, the chance is <code>8 + 2*[[Evocations]]</code>%. Duration depends on Evocations skill.
  
 
==History==
 
==History==
 
*Glass was added in 0.34.
 
*Glass was added in 0.34.
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{{orb}}

Latest revision as of 22:02, 22 January 2026

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
It may vitrify nearby enemies when they take damage. Evocations skill increases the likelihood and duration of vitrification.

Glass is an ego exclusive to orbs. It grants a chance to inflict the Vitrify status when damaging enemies. For players with the orb, the chance is 8 + 2*Evocations%. Duration depends on Evocations skill.

History

  • Glass was added in 0.34.
Orbs
EnergyGuileLightMayhemWrath