Difference between revisions of "Charlatan's Orb"
| Line 11: | Line 11: | ||
The '''Charlatan's Orb''' is a very dangerous item - [[scrolls of blinking]] are one of the best escape tools in the game, and this orb makes blinking unreliable. Furthermore, it delays teleport and prevents use of a [[shield]]. The power boost could be nice for a good Evocations user though, so it has potential use if your character is especially weak but has high Evocations. | The '''Charlatan's Orb''' is a very dangerous item - [[scrolls of blinking]] are one of the best escape tools in the game, and this orb makes blinking unreliable. Furthermore, it delays teleport and prevents use of a [[shield]]. The power boost could be nice for a good Evocations user though, so it has potential use if your character is especially weak but has high Evocations. | ||
| − | While in the [[Realm of Zot]], the only penalty | + | While in the [[Realm of Zot]], the only penalty from this unrand is the stealth penalty - although it still requires the shield slot. In addition, most characters who reach Zot already have "enough" skill to win the game, making this item of questionable value then. |
==History== | ==History== | ||
Revision as of 19:03, 4 February 2026
| This orb is the work of a master artificer, contracted to retrieve the orb, who valued their life more than their professional integrity. While this fake faithfully recreates the eerie glow and space-warping properties of the true orb, the power it grants is artificial and only accessible to skilled evokers. |
Orb
Applies the penalties of the Orb of Zot (33% stealth, scroll of teleport delay is 5-9 turns longer, scrolls of blinking may be fuzzed by up to 2 tiles)
Boosts your other skills by 20% of your base Evocations skill
Desirability
The Charlatan's Orb is a very dangerous item - scrolls of blinking are one of the best escape tools in the game, and this orb makes blinking unreliable. Furthermore, it delays teleport and prevents use of a shield. The power boost could be nice for a good Evocations user though, so it has potential use if your character is especially weak but has high Evocations.
While in the Realm of Zot, the only penalty from this unrand is the stealth penalty - although it still requires the shield slot. In addition, most characters who reach Zot already have "enough" skill to win the game, making this item of questionable value then.
History
- Prior to 0.34, this orb (and the Orb of Zot itself) did not hinder scrolls of blinking.
- This unrand was added in 0.32.