Difference between revisions of "Firestarter"

From CrawlWiki
Jump to: navigation, search
m (Updated for 0.16)
m (Desirability)
 
(11 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{version016}}
+
{{version034}}
{{flavour|Alongside its obvious effects, this weapon protects its owner's inventory from fire, and fills monsters that it hits with an inner flame.}}
+
{{flavour|A huge mace imbued with potent fire magic. It fills those it strikes with inner flame, and offers protection against the resulting devastation as well as immunity to clouds of flame.}}
[[File:Firestarter.png]] '''''the +7,+7 great mace "Firestarter"'''''
+
[[File:Firestarter.png]] '''''the +7 great mace "Firestarter"'''''
  
 
+7 [[great mace]]
 
+7 [[great mace]]
  
 
[[Flaming]]<br>
 
[[Flaming]]<br>
 +
Adds [[Inner Flame]] enchantment on strike<br>
 
[[Fire resistance|rF++]]<br>
 
[[Fire resistance|rF++]]<br>
Adds [[Inner Flame]] enchantment on strike
+
Grants immunity to [[clouds]] of flame<br>
  
 
==Desirability==
 
==Desirability==
Unless you're facing foes resistant to [[fire]], '''Firestarter''' is an exceptionally powerful weapon, combining a solid and well-enchanted base weapon, a decent [[brand]], an extremely useful defense (any source of rF++ is worth consideration), and one of the most brutal melee crowd-control methods in the game. That being said, its downsides are very significant. Even with rF++, getting caught in a constant stream of explosions will take its toll on your [[HP]], making the weapon best suited for characters with one more source of fire resistance, very high [[AC]], a large HP pool, and a good source of constant HP regeneration (such as [[Makhleb]] worship). On top of that, the amount of [[noise]] you'll be producing in combat will awaken many nearby monsters, so expect reinforcements to be a constant threat. Also, many of the major sources of fire damage in the game are resistant or immune to fire damage themselves, making the weapon a useful defense against them, but not exactly ideal offensively speaking.
+
Unless fighting foes resistant to [[fire]], '''Firestarter'''<ref>{{source ref|0.26.1|art-data.txt|1235}}</ref> is a strong weapon. A +7 great mace of flaming is a decent weapon by itself, while the Inner Flame status boosts damage output (even against single targets) and is especially great at crowd-control. Having rF++ on top is nice.
 +
 
 +
The clear downside of this weapon is that the Inner Flame explosion can damage the wielder, dealing up to 25 damage after considering rF++. Therefore, users should be cautious, and early game characters should not use this weapon. The explosions will also create a loud noise, although noise can be useful to make the most out of the explosions. Fortunately, it is easy to swap to another weapon should explosions not be appropriate, or if fighting an enemy with rF+.
  
 
==History==
 
==History==
Firestarter was added in [[0.14]].
+
*Prior to [[0.25]], monsters affected by Inner Flame did not generate clouds of flame when damaged, resulting in worse damage output.
 +
*Prior to [[0.19]], Firestarter did not grant immunity to clouds of flame.
 +
*Firestarter was added in [[0.14]].
 +
 
 +
==References==
 +
<references/>
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Maces & Flails]]
 
[[Category:Maces & Flails]]

Latest revision as of 08:52, 21 February 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
A huge mace imbued with potent fire magic. It fills those it strikes with inner flame, and offers protection against the resulting devastation as well as immunity to clouds of flame.

Firestarter.png the +7 great mace "Firestarter"

+7 great mace

Flaming
Adds Inner Flame enchantment on strike
rF++
Grants immunity to clouds of flame

Desirability

Unless fighting foes resistant to fire, Firestarter[1] is a strong weapon. A +7 great mace of flaming is a decent weapon by itself, while the Inner Flame status boosts damage output (even against single targets) and is especially great at crowd-control. Having rF++ on top is nice.

The clear downside of this weapon is that the Inner Flame explosion can damage the wielder, dealing up to 25 damage after considering rF++. Therefore, users should be cautious, and early game characters should not use this weapon. The explosions will also create a loud noise, although noise can be useful to make the most out of the explosions. Fortunately, it is easy to swap to another weapon should explosions not be appropriate, or if fighting an enemy with rF+.

History

  • Prior to 0.25, monsters affected by Inner Flame did not generate clouds of flame when damaged, resulting in worse damage output.
  • Prior to 0.19, Firestarter did not grant immunity to clouds of flame.
  • Firestarter was added in 0.14.

References