Difference between revisions of "Warg"
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==Useful Info== | ==Useful Info== | ||
− | '''Wargs''' are the largest natural canines in the game | + | '''Wargs''' are the largest natural canines in the game and are closely tied to [[orc]]ish culture. They serve as guards in and around the [[Orcish Mines]], quickly chasing down their victims and mauling them in melee. They can also be found in the company of [[Saint Roka]] and other roaming orcish bands. |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | They are the only things in the Orcish Mines that can't be incapacitated with [[Mephitic Cloud]]. | + | *Wargs can close the distance and deal surprising damage before you can run to stairs. Have a method of keeping them away. |
+ | *They are resistant to poison, making them the only things in the Orcish Mines that can't be incapacitated with [[Mephitic Cloud]]. Casters relying on it should find a different way to kill them. | ||
+ | |||
+ | ==History== | ||
+ | *Prior to [[0.31]], wargs were considerably weaker (slower, less AC, less damage) and could be summoned with [[Call Canine Familiar]]. |
Latest revision as of 18:38, 31 January 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all canines, see list of canines.
warg h | |
---|---|
HP | 21-44 |
HD | 5 |
XP | 188 |
Speed | 15 |
AC | 9 |
EV | 12 |
Will | 40 |
Attack1 | 25 (bite: plain)
|
Resistances | rPois+ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | hound, warg |
Flags | See invisible Unblindable Warm-blooded |
A particularly large and evil-looking wolf, usually found in the company of orcs. |
Useful Info
Wargs are the largest natural canines in the game and are closely tied to orcish culture. They serve as guards in and around the Orcish Mines, quickly chasing down their victims and mauling them in melee. They can also be found in the company of Saint Roka and other roaming orcish bands.
Tips & Tricks
- Wargs can close the distance and deal surprising damage before you can run to stairs. Have a method of keeping them away.
- They are resistant to poison, making them the only things in the Orcish Mines that can't be incapacitated with Mephitic Cloud. Casters relying on it should find a different way to kill them.
History
- Prior to 0.31, wargs were considerably weaker (slower, less AC, less damage) and could be summoned with Call Canine Familiar.