Difference between revisions of "Fan of gales"

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(A simple redirect, for now.)
 
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#REDIRECT [[Air elemental fan]]
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{{obsolete}}
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{{item
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|itemtype=Miscellaneous item
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|name=fan of gales
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|cost=1100
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|weight=10
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}}
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{{flavour|An enchanted fan. Swinging the fan unleashes a powerful blast of wind around the bearer. Once activated, this device and all other devices of its kind will be rendered temporarily inert. However they will recharge as you gain experience.}}
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A '''fan of gales''' is an evocable item which calls forth a [[wind blast]].
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Using this item depletes it, rendering it inert, but it will recharge each time you gain sufficient [[experience]] while it is in your possession.
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Carrying multiple fans is no more useful than carrying one, since evoking one causes all fans, both carried and stashed, to become temporarily inert.
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==Strategy==
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The wind blast is very useful for pushing back enemies that have gotten too close.
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==History==
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*Fans of gales were removed in [[0.25]]. A similar knock back effect was added to the [[Iskenderun's Mystic Blast]] spell instead.
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*Prior to [[0.19]], using this item would summon up to three allied [[air elemental]]s.
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*Prior to [[0.14]], all [[Evocable items#elementalevokers|elemental evokers]] recharged simultaneously.
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*In [[0.13]] this item replaced the [[air elemental fan]].

Latest revision as of 09:56, 8 July 2020

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Type Miscellaneous item
Name fan of gales
Icon Fan of gales.png
An enchanted fan. Swinging the fan unleashes a powerful blast of wind around the bearer. Once activated, this device and all other devices of its kind will be rendered temporarily inert. However they will recharge as you gain experience.

A fan of gales is an evocable item which calls forth a wind blast.

Using this item depletes it, rendering it inert, but it will recharge each time you gain sufficient experience while it is in your possession.

Carrying multiple fans is no more useful than carrying one, since evoking one causes all fans, both carried and stashed, to become temporarily inert.

Strategy

The wind blast is very useful for pushing back enemies that have gotten too close.

History