Difference between revisions of "Ophan"
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− | + | {{monster info}} | |
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{{list of | holy monsters}} | {{list of | holy monsters}} | ||
+ | ==Useful Info== | ||
+ | '''Ophanim''' are annoying [[holy]] monsters with 6-tile [[Aura#Halo|halo aura]]s that attack solely using magic and their inherent, constantly-active [[Sentinel's Mark]] aura. As soon as they are in [[LOS]], they cast Holy Flames to surround you in a ring of [[Cloud#Blessed_fire|holy fire]], followed by Bolts of Fire in succeeding turns. But perhaps more alarmingly, they give you the [[Mark]] status whenever you are in their LOS; quaffing a [[potion of cancellation]] is futile as the status is immediately reinstated if you are still in LOS. | ||
− | + | They are principally found in the holy-themed [[Pandemonium]] level, but also appear in deeper [[Ziggurat]] floors and [[The Abyss]]. | |
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− | + | {{monster spells}} | |
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==Tips & Tricks== | ==Tips & Tricks== | ||
− | Get out of the ring of holy fire as soon as you can, preferably with a Blink. Undead characters should be wary as areas can soon be saturated with rings of holy fire. | + | *Get out of the ring of holy fire as soon as you can, preferably with a [[Blink]]. Undead characters should be wary as areas can soon be saturated with rings of holy fire. |
+ | **Or just stay in the ring and use your ranged weapons and spells. The clouds will dissipate after some time. | ||
==Trivia== | ==Trivia== | ||
The Ophanim (Hebrew for "wheels") are a class of celestial beings found in the Book of Enoch, where they guard the throne of God without sleeping, along with the Cherubim and Seraphim. The wheels seen in Ezekiel's vision of the chariot are believed to also be Ophanim. | The Ophanim (Hebrew for "wheels") are a class of celestial beings found in the Book of Enoch, where they guard the throne of God without sleeping, along with the Cherubim and Seraphim. The wheels seen in Ezekiel's vision of the chariot are believed to also be Ophanim. | ||
+ | |||
+ | ==History== | ||
+ | *Prior to [[0.32]], ophanim did not have an aura of [[Sentinel's Mark]]. | ||
+ | *Prior to [[0.16]], ophanim had 7-tile halos. |
Latest revision as of 14:17, 23 January 2025
ophan G ![]() | |
---|---|
HP | 64-130 |
HD | 15 |
XP | 1406 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | 140
|
Resistances | rDrown rMiasma rN+++ rHoly |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Uses nothing |
Holiness | Holy |
Size | Medium |
Type | angel, ophan |
Flags | See invisible Flying Unbreathing Aura |
A creature from the heavenly realms. It consists of a wheel within a wheel, and both of these are covered in eyes; strange flames of holy fire flicker all over it.
“As I looked at the living creatures, I saw a wheel on the ground beside |
For a list of all holy monsters, see list of holy monsters.
Useful Info
Ophanim are annoying holy monsters with 6-tile halo auras that attack solely using magic and their inherent, constantly-active Sentinel's Mark aura. As soon as they are in LOS, they cast Holy Flames to surround you in a ring of holy fire, followed by Bolts of Fire in succeeding turns. But perhaps more alarmingly, they give you the Mark status whenever you are in their LOS; quaffing a potion of cancellation is futile as the status is immediately reinstated if you are still in LOS.
They are principally found in the holy-themed Pandemonium level, but also appear in deeper Ziggurat floors and The Abyss.
Spells
Spell set I | ||
---|---|---|
Slot1 | Bolt of Fire (3d24) | Magical flag |
Slot2 | Holy Flames | Magical flag |
Tips & Tricks
- Get out of the ring of holy fire as soon as you can, preferably with a Blink. Undead characters should be wary as areas can soon be saturated with rings of holy fire.
- Or just stay in the ring and use your ranged weapons and spells. The clouds will dissipate after some time.
Trivia
The Ophanim (Hebrew for "wheels") are a class of celestial beings found in the Book of Enoch, where they guard the throne of God without sleeping, along with the Cherubim and Seraphim. The wheels seen in Ezekiel's vision of the chariot are believed to also be Ophanim.
History
- Prior to 0.32, ophanim did not have an aura of Sentinel's Mark.
- Prior to 0.16, ophanim had 7-tile halos.