Difference between revisions of "Black bear"
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{{list of | bears}} | {{list of | bears}} | ||
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==Useful Info== | ==Useful Info== | ||
− | '''Black bears''' are the weakest members of the bear family. They have surprisingly puny attacks and no defenses to speak of, but they will | + | '''Black bears''' are the weakest members of the bear family. They have surprisingly puny attacks and no defenses to speak of, but they will go [[berserk]] when seriously wounded. |
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==Tips & Tricks== | ==Tips & Tricks== | ||
− | + | Try to kill it quickly as soon as it goes berserk. Apart from that, any decent melee fighter can take one on toe-to-toe, while any school of magic can make short work of it. Just don't send your [[deep elf]] [[hedge wizard]] into melee with a berserk black bear. | |
==History== | ==History== | ||
− | Prior to [[0.6]], they could not go berserk. | + | * Prior to [[0.27]], black bears were practically immune to [[fear]]; they would go berserk when inflicted by fear, ending it in the process. This was because their Berserker Rage is an [[spell slot flags|emergency flag]] spell. In 0.27, fleeing monsters now use escape flag rather than emergency flag spells, which stopped this behavior. |
+ | * Prior to [[0.6]], they could not go berserk. |
Latest revision as of 13:37, 7 June 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
For a list of all bears, see list of bears.
black bear h | |
---|---|
HP | 17-36 |
HD | 6 |
XP | 128 |
Speed | 10 |
AC | 2 |
EV | 8 |
Will | 20 |
Attack1 | 9 (bite: plain) |
Attack2 | 5 (claw: plain) |
Attack3 | 5 (claw: plain) |
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | bear, black bear |
Flags | Warm-blooded |
A small black bear. Like all ursines, the black bear will become enraged if badly hurt or frightened. |
Contents
Useful Info
Black bears are the weakest members of the bear family. They have surprisingly puny attacks and no defenses to speak of, but they will go berserk when seriously wounded.
Spells
Spell set I | ||
---|---|---|
Slot1 | Berserker Rage | Emergency flag, Natural flag |
Tips & Tricks
Try to kill it quickly as soon as it goes berserk. Apart from that, any decent melee fighter can take one on toe-to-toe, while any school of magic can make short work of it. Just don't send your deep elf hedge wizard into melee with a berserk black bear.
History
- Prior to 0.27, black bears were practically immune to fear; they would go berserk when inflicted by fear, ending it in the process. This was because their Berserker Rage is an emergency flag spell. In 0.27, fleeing monsters now use escape flag rather than emergency flag spells, which stopped this behavior.
- Prior to 0.6, they could not go berserk.