Difference between revisions of "Nausea"

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'''Nausea''' is a status condition that typically prevents characters from eating food until it wears off and is risked when susceptible [[species]] eat a contaminated or rotten chunk of meat.
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'''Nausea''' is a [[status effect]] that prevents characters from eating food until it wears off. It sometimes occurs when susceptible [[species]] eat a contaminated [[chunk]] of meat.
  
Nauseated characters may only consume food if they are at, or near, [[starving]]. However, eating any kind of food while nauseated (contaminated or not) has a chance of resulting in [[sickness]]. Eating food rations while nauseous gives 50% nutrition.  Eating chunks gives even less and you are duly informed: 35% or less nutrition is "not very filling"; 15% or less nutrition is "extremely unsatisfying."
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Nauseated characters may only consume food if they are at, or near, [[starving]], but doing so is penalized. Permafood only provides 50% of its normal nutrition, and chunks restore even less (15% - 35%). On top of this, eating any sort of food has a chance of inflicting [[sickness]].
  
{{crawlquote|
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{{crawlquote|''There is something wrong with this meat.'' (Onset of nausea)<br>
''There is something wrong with this meat.'' (Onset of nausea)<br>
 
 
''You can't stomach food right now!'' (Trying to eat while nauseous but not starving)<br>
 
''You can't stomach food right now!'' (Trying to eat while nauseous but not starving)<br>
 
''You force it down, but cannot stomach much of it.'' (Eating food while nauseous)<br>
 
''You force it down, but cannot stomach much of it.'' (Eating food while nauseous)<br>
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==History==
 
==History==
Introduced in [[0.10]].
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Nausea was introduced in [[0.10]] to prevent tedious workarounds of the sickness status effect, and was removed in [[0.13]] in favor of other food reform ideas.
  
[[Category:Conditions]]
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[[Category:Status effects]]

Latest revision as of 20:12, 5 January 2015

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Nausea is a status effect that prevents characters from eating food until it wears off. It sometimes occurs when susceptible species eat a contaminated chunk of meat.

Nauseated characters may only consume food if they are at, or near, starving, but doing so is penalized. Permafood only provides 50% of its normal nutrition, and chunks restore even less (15% - 35%). On top of this, eating any sort of food has a chance of inflicting sickness.

There is something wrong with this meat. (Onset of nausea)

You can't stomach food right now! (Trying to eat while nauseous but not starving)
You force it down, but cannot stomach much of it. (Eating food while nauseous)
That was not very filling. (Eating a chunk while nauseous)
That was extremely unsatisfying. (Eating a chunk while nauseous)
You feel ill. (Onset of sickness)

Your stomach is not as upset anymore, and you want to eat. (Nausea ends)

History

Nausea was introduced in 0.10 to prevent tedious workarounds of the sickness status effect, and was removed in 0.13 in favor of other food reform ideas.