Difference between revisions of "List of deep dwarves"
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''This page is about the various deep dwarf [[monster]]s. For the player race, see [[deep dwarf]].'' | ''This page is about the various deep dwarf [[monster]]s. For the player race, see [[deep dwarf]].'' | ||
− | '''Deep dwarves''' are a strange people who live deep in the cold earth, worshiping gods of death and practicing [[Necromancy]]. They do not heal naturally | + | '''Deep dwarves''' are a strange people who live deep in the cold earth, worshiping gods of death and practicing [[Necromancy]]. They do not heal naturally but are generally well-armed, and their deep dwarf [[Deep dwarf#Damage Reduction|damage shaving]] provides surprising resilience to all forms of harm. |
+ | Hostile deep dwarves have largely been phased out of ''Crawl'', as their lack of regeneration made fighting them very low-risk. While they were still present, they could occasionally be found roving in [[the Abyss]], though you might also have encountered them in various death- and necromancy-themed branches and vaults. Nowadays, if you see a deep dwarf, it's usually a [[shapeshifter (monster)|shapeshifter]]. | ||
==Deep Dwarf Types== | ==Deep Dwarf Types== | ||
− | {{Brown|q}} [[ | + | {{Brown|q}} [[File:Deep dwarf (monster).png]] '''[[Deep dwarf (monster)|Deep dwarf]]''' - Vaguely sturdy melee fighters with damage shaving but no ability to heal. |
− | {{ | + | ==Retired Deep Dwarves== |
+ | {{monsterlink|Deep dwarf artificer}} - Ranged opponents that carried [[wand]]s or [[rod]]s. | ||
− | {{ | + | {{monsterlink|Deep dwarf scion}} - Deep dwarf foot soldiers, better trained and equipped than their generic brethren. |
− | {{ | + | {{monsterlink|Deep dwarf berserker}} - Savage [[Trog]] worshipers in search of carnage. |
− | {{ | + | {{monsterlink|Deep dwarf necromancer}} - Moderately powerful necromancers who wielded [[negative energy]] attacks. |
− | {{ | + | {{monsterlink|Deep dwarf death knight}} - Stark worshipers of [[Yredelemnul]] armed with powerful necromantic abilities. |
− | {{ | + | {{monsterlink|Unborn deep dwarf}} - Deep dwarven [[lich]]es with an extremely potent array of evil spells and the ability to cast Mirror Damage. |
+ | |||
+ | ==History== | ||
+ | *Prior to [[0.17]], [[Jorgrun]] was a deep dwarf. | ||
+ | *In [[0.15]], [[Deep dwarf death knight]]s were replaced by human [[death knight]]s. | ||
+ | *Deep dwarf berserkers were removed in [[0.14]]. | ||
+ | *Deep dwarf scions, artificers, and necromancers were removed in [[0.13]], which also reworked unborn deep dwarves into the similar but non-dwarven [[Unborn]]. | ||
[[Category:Lists of monsters]] | [[Category:Lists of monsters]] | ||
+ | [[Category:Dwarf]] |
Latest revision as of 18:22, 12 July 2023
This page is about the various deep dwarf monsters. For the player race, see deep dwarf.
Deep dwarves are a strange people who live deep in the cold earth, worshiping gods of death and practicing Necromancy. They do not heal naturally but are generally well-armed, and their deep dwarf damage shaving provides surprising resilience to all forms of harm.
Hostile deep dwarves have largely been phased out of Crawl, as their lack of regeneration made fighting them very low-risk. While they were still present, they could occasionally be found roving in the Abyss, though you might also have encountered them in various death- and necromancy-themed branches and vaults. Nowadays, if you see a deep dwarf, it's usually a shapeshifter.
Deep Dwarf Types
q Deep dwarf - Vaguely sturdy melee fighters with damage shaving but no ability to heal.
Retired Deep Dwarves
q Deep dwarf artificer - Ranged opponents that carried wands or rods.
q Deep dwarf scion - Deep dwarf foot soldiers, better trained and equipped than their generic brethren.
q Deep dwarf berserker - Savage Trog worshipers in search of carnage.
q Deep dwarf necromancer - Moderately powerful necromancers who wielded negative energy attacks.
q Deep dwarf death knight - Stark worshipers of Yredelemnul armed with powerful necromantic abilities.
q Unborn deep dwarf - Deep dwarven liches with an extremely potent array of evil spells and the ability to cast Mirror Damage.
History
- Prior to 0.17, Jorgrun was a deep dwarf.
- In 0.15, Deep dwarf death knights were replaced by human death knights.
- Deep dwarf berserkers were removed in 0.14.
- Deep dwarf scions, artificers, and necromancers were removed in 0.13, which also reworked unborn deep dwarves into the similar but non-dwarven Unborn.