Difference between revisions of "Summon Holies"

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{{Flavour|Calls forth divine warriors to aid the caster.}}
  
{{Flavour|Calls forth divine warriors to aid the caster.}}
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'''Summon Holies''' is a monsters-only spell which summons 1-8 of the following [[holy]] creatures, with the following weightings<ref>{{source ref|0.28.0|mon-cast.cc|5978}}</ref>:
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*{{monsterlink|Angel}} (43.3%)
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*{{monsterlink|Cherub}} (34.6%)
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*{{monsterlink|Daeva}} (21.6%)
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*{{monsterlink|Ophan}} (0.4%)
  
'''Summon Holies''' is a monsters-only spell which summons 1-5 of the following [[holy]] creatures, with the following weightings:
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{{monsters with spell}}
*{{White|A}} [[Angel]] (53.2% weight)
 
*{{LightBlue|A}} [[Cherub]] (42.6%)
 
*{{Yellow|p}} [[Spirit]] (2.7%)
 
*{{White|H}} [[Shedu]] (0.5%)
 
*{{Red|G}} [[Ophan]] (0.5%)
 
*{{White|@}} [[Paladin (monster)|Paladin]] (0.5%)
 
  
The following monsters can cast Summon Holies:
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Seraphim can sustain at most four creatures summoned by this spell. Even though they can summon twice as many allies at once, most of them disappear in a few turns due to the summoning cap.
*[[Seraph]]
 
  
 
==History==
 
==History==
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*Summon Holies returned as a spell on seraphim in [[0.16]].
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*[[Blessed toe]]s could cast Summon Holies prior to their removal in [[0.12]].
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*Prior to [[0.12]], the list of possible summons included [[spirit]]s, [[shedu]], and [[Paladin (monster)|paladins]].
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*Prior to [[0.10]], the spell could summon a [[silver star]], [[phoenix]], or [[apis]].
  
[[Blessed toe]] could also cast Summon Holies prior to their removal in 0.12
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==References==
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<references />
  
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]

Latest revision as of 21:03, 22 June 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Calls forth divine warriors to aid the caster.

Summon Holies is a monsters-only spell which summons 1-8 of the following holy creatures, with the following weightings[1]:

The following enemies cast Summon Holies:

Seraphim can sustain at most four creatures summoned by this spell. Even though they can summon twice as many allies at once, most of them disappear in a few turns due to the summoning cap.

History

References