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Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
daeva ADaeva.png
HP 78-159
HD 14
XP 1873
Speed 10
AC 10
EV 11
Will 140
Attack1 25 (hit: plain)
Attack2 10 (hit: plain)

Resistances rPois+
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Holy
Size Medium
Type angel, daeva
Flags Fighter
A divine agent of the Shining One, a daeva is a towering winged figure radiating an aura of brilliant golden light.

“Between these twain the Daevas also chose not aright, for infatuation came upon them as they took counsel together, so that they chose the Worst Thought. Then they rushed together to Violence, that they might enfeeble the world of men.”
-the Avesta, Yasna XXX, 6, Ahunavaiti Gatha.
trans. Christian Bartholomae, 1951.

For a list of all holy monsters, see list of holy monsters.

Useful Info

Daevas are militant servants of the Shining One, wielding weapons of holy wrath and occasionally shields. They are slower than angels, but more durable and able to smite their foes. Daevas are very rare, appearing only in the Abyss, holy Ziggurat floors, holy Pan levels, and in the occasional Dungeon vault hidden behind transparent walls.


Spell set I
Slot1 Smiting (7-17) Magical flag

Tips & Tricks

  • While individual smites are not terribly dangerous by the time you find one, a few daevas can hit you with enough smites over a few turns to quickly make things sour. Avoid being in line of sight if you aren't going to dispatch it.
  • It's easy to avoid daevas while wandering the Abyss. Just turn around when you see their 5-tile halo effect hit the edge of your LOS.