Difference between revisions of "Cigotuvi's Dreadful Rot"

From CrawlWiki
Jump to: navigation, search
m
m (Remove automatic template)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{version030}}
+
{{obsolete}}
{{spell info}}
+
{{Spell
'''Cigotuvi's Dreadful Rot''' is a level 2 [[Necromancy]]/[[Air Magic]]/[[Poison Magic]] spell which creates a cloud of [[miasma]] on your tile.
+
|name=Cigotuvi's Dreadful Rot
 +
|level=2
 +
|school1={{Air Magic}}
 +
|school2={{Alchemy}}
 +
|school3={{Necromancy}}
 +
|sources=<div>
 +
[[Book of Decay]]<br>[[Trismegistus Codex]]
 +
</div>
 +
|castingnoise=2
 +
|spellnoise=0
 +
|power cap=100
 +
|flags=Unclean
 +
}}
 +
'''Cigotuvi's Dreadful Rot''' was a level 2 [[Necromancy]]/[[Air Magic]]/[[Poison Magic]] spell which created a cloud of [[miasma]] on your tile.
  
[[Hedge Wizard]]s start with this spell in their libraries.
+
[[Hedge Wizard]]s started with this spell in their libraries.
  
 
==Useful Info==
 
==Useful Info==
Line 18: Line 31:
  
 
==History==
 
==History==
 +
*Removed in [[0.32]] and replaced by the level 4 spell [[Cigotuvi's Putrefaction]]. [[Hedge Wizard]]s now start with the new spell [[Grave Claw]] instead.
 
*This spell was added in [[0.30]], replacing both [[Corpse Rot]] and [[Conjure Flame]].
 
*This spell was added in [[0.30]], replacing both [[Corpse Rot]] and [[Conjure Flame]].
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 21:25, 30 August 2024

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Cigotuvi's dreadful rot.png Cigotuvi's Dreadful Rot
Level 2
School1 Air
School2 Alchemy
School3 Necromancy
Source(s)
Casting noise 2
Spell noise 0
Power Cap 100
Flags Unclean

Cigotuvi's Dreadful Rot was a level 2 Necromancy/Air Magic/Poison Magic spell which created a cloud of miasma on your tile.

Hedge Wizards started with this spell in their libraries.

Useful Info

Creates a cloud of miasma on the user's tile. This slows, heavily poisons, and damages most creatures that step inside. Undead and nonliving monsters are unaffected, as are those with miasma resistance. You are immune to this cloud while you cast this spell, however you must immediately move out of the cloud to avoid suffering its effects.

Each cast drains about 9% of the player's max HP, which can be restored by earning XP.[1]

Strategy

Most monsters in the early game won't willingly walk through the miasma cloud. In a hallway, you can create a cloud, then attack behind it for a few turns. It can also be used to escape foes, if used in a hallway.

Tips & Tricks

History

References