Difference between revisions of "Kobold blastminer"
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− | {{ | + | {{version031}} |
{{list of|kobolds}} | {{list of|kobolds}} | ||
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{{monster info}} | {{monster info}} | ||
==Useful Info== | ==Useful Info== | ||
− | '''Kobold blastminers''' are ranged monsters | + | '''Kobold blastminers''' are ranged monsters that wield an [[arbalest]] (or rarely, a [[hand cannon]]) and carry a shoulder cannon. They can pelt you with bolts from afar, or if you get in range, fire a devastating [[Bombard]]. They appear in the [[Orcish Mines]], usually in pairs. |
{{monster spells}} | {{monster spells}} | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
*Try to stay far away, since Bombard is their stronger source of damage. Bombard is a range 4 spell, so stay 5 tiles away or more. | *Try to stay far away, since Bombard is their stronger source of damage. Bombard is a range 4 spell, so stay 5 tiles away or more. | ||
− | **Melee characters will find blastminers hard to deal with | + | **Melee characters will find blastminers hard to deal with. Since Bombard knocks the caster backwards, it is hard to approach these monsters. Try to use ranged attacks if you have them. |
*They have low [[willpower]], so [[Hexes]] and hex [[wand]]s can work well. A [[wand of polymorph]] deserves special mention, since it'll remove their arbalest and cannon at the same time. Their HD isn't amazing, either, so [[Mephitic Cloud]] can also do the trick. | *They have low [[willpower]], so [[Hexes]] and hex [[wand]]s can work well. A [[wand of polymorph]] deserves special mention, since it'll remove their arbalest and cannon at the same time. Their HD isn't amazing, either, so [[Mephitic Cloud]] can also do the trick. | ||
==History== | ==History== | ||
− | + | *In [[0.31]], this monster was added to the game. |
Latest revision as of 08:06, 25 January 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all kobolds, see list of kobolds.
kobold blastminer K | |
---|---|
HP | 25-52 |
HD | 8 |
XP | 468 |
Speed | 10 (spell: 150%) |
AC | 4 |
EV | 14 |
Will | 20 |
Attack1 | 12 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Small |
Type | kobold, kobold |
Flags | Warm-blooded Speaks |
A kobold, ready with multiple armaments to defends itself from the many dangers of the depths. The blastmote-packed cannon on its shoulder bears its maker's mark, and is fiercely loyal; it will fire for none other.
“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.” |
Contents
Useful Info
Kobold blastminers are ranged monsters that wield an arbalest (or rarely, a hand cannon) and carry a shoulder cannon. They can pelt you with bolts from afar, or if you get in range, fire a devastating Bombard. They appear in the Orcish Mines, usually in pairs.
Spells
Spell set I | ||
---|---|---|
Slot1 | Bombard (3d18) | Natural flag |
Tips & Tricks
- Try to stay far away, since Bombard is their stronger source of damage. Bombard is a range 4 spell, so stay 5 tiles away or more.
- Melee characters will find blastminers hard to deal with. Since Bombard knocks the caster backwards, it is hard to approach these monsters. Try to use ranged attacks if you have them.
- They have low willpower, so Hexes and hex wands can work well. A wand of polymorph deserves special mention, since it'll remove their arbalest and cannon at the same time. Their HD isn't amazing, either, so Mephitic Cloud can also do the trick.
History
- In 0.31, this monster was added to the game.