Difference between revisions of "Crocodile"
Line 14: | Line 14: | ||
|magic_resistance=20 | |magic_resistance=20 | ||
|hp_range=17-38 | |hp_range=17-38 | ||
+ | |avg_hp=27 | ||
|armour_class=4 | |armour_class=4 | ||
|evasion=10 | |evasion=10 | ||
Line 25: | Line 26: | ||
|attack4= | |attack4= | ||
|hit_dice=5 | |hit_dice=5 | ||
+ | |base_hp=3 | ||
+ | |extra_hp=5 | ||
+ | |fixed_hp=0 | ||
|intelligence={{Insect intelligence}} | |intelligence={{Insect intelligence}} | ||
|genus=crocodile | |genus=crocodile |
Revision as of 20:22, 2 May 2013
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
crocodile t | |
---|---|
HP | 17-38 |
HD | 5 |
XP | 106 |
Speed | 10 (swim: 60%) |
AC | 4 |
EV | 10 |
Will | 20 |
Attack1 | 20 (bite: plain)
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Insect |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | crocodile, crocodile |
Flags | Submerges Cold-blooded |
A crocodile with great crunching jaws. |
Useful Info
Crocodiles are large lizards that bite hard and have enough HP to take a few hits. Although rarely a major threat, don't underestimate them if you're playing a fragile character. They are usually found in the Lair, and certain Sewer maps may also contain one.
Tips & Tricks
- Certain cold-based attacks may slow them, giving mages and light armour users time to soften them up from afar before getting in melee.
- Don't confuse them with alligators. Those Swamp inhabitants are much deadlier.