Alligator

From CrawlWiki
Jump to: navigation, search
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
alligator tAlligator.png
HP 47-96
HD 12
XP 896
Speed 10 (act: 80%; swim: 60%)
AC 5
EV 9
Will 40
Attack1 30 (bite: plain)
Attack2 15 (tail slap: plain)


Resistances rDrown
Vulnerabilities None
Habitat Amphibious
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Large
Type crocodile, alligator
Flags Cold-blooded
An aggressive crocodilian with great crunching jaws full of sharp teeth.

“Alligators commit errors of diet.”
-Bennet Bowler, M.D., _Contributions to the Natural History of the
Alligator, (Crocodilus Mississipiensis), with a Microscopic Addendum_,
p. 17. 1846.

Useful Info

Alligators are a mean step up from crocodiles, capable of ambushing adventurers with surprising speed and powerful bites. They can be found in the Swamp, with a 20% chance to be accompanied by a second alligator outside of vaults.

Spells

Spell set I
Slot1 Sprint Natural flag

Tips & Tricks

  • They are faster than their speed of 10 would suggest. Their "act" value of 80% means that even on land, they attack at roughly the same rate as a speed 12-13 monster, while their "swim" value of 60% means they are Spriggan speed in water. Add in their Sprint spell which works on land, and you have a monster that is considerably faster than average.
  • Their magic resistance is non-trivial, but a gifted Hexer can overcome it. In addition, they lack any elemental resistances and are cold-blooded, making Conjurations reasonably effective against them. They also lack see invisible, making invisibility an appealing option against them.

History